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aand that's why we stopped posting here :P
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Hell Revealed 2 map 16 - impossible to get secrets?
Zetta replied to Larzuk's topic in Map Releases & Development
Angry shooting in random directions always helps! -
Funny I found this thread considering I hardly ever go on these forums. The HR3 project is still being worked on, but very slowly. I can't easily say how long it will be till the project is released, but it won't be any time soon.We have been working to ensure that these maps live up to their expectations. As to what DeathevokatioN said; This is still HR3, just think of HLS as a subtitle. There's no need to bother updating these forums with the progress of the mod since it just takes too much time out of our hands. But I assure you we are still working hard. :) ----- UnholyMessias "This afternoon I saw a server on skulltag called Hell Revealed 3 Beta Testing and it had hr3beta.wad as pwad. " Yep, that's us!
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Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
So a question has come up among the team and we seem to have a difficult time deciding. So we need your votes. Here it is: "Should we bother putting in DM starts and DM ammo/health/weapons? Take note that it's a survival wad, no one is going to play DM in it. If anything putting them in will simply be a waste of time and effort. On the other hand, it was, implemented in HR, HR2." My view on this is despite it being a 'tradition' in ways there is little point considering I have never seen HR/HR2's deathmatch features used unless it's a special gamemode. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
As promised here are the screenshots! As you may notice we have revisited many of the classic maps adding better more exiting gameplay and new areas to explore. There are also many new textures most of which have not been shown yet, since most of them are new they are being focused onto the maps that are currently in progress, yet of course they still keep the HR look. We have decided to replace some of the maps which we were not satisfied with so only the best maps get in. The ones that were not up to par were trashed and rebuilt from scratch. A demo should be expected some time in the near future. Good progress is being made but we still need musicians! Any other help is of great use too. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
Wondering how things are going? Good. Gotta love the sky. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
Most likely. I say that because that was the original name that we were going to use. But you never know. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
Always, just as said in the first post show us what you have worked on and if we like what we see you may get on the team. [EDIT] couldn't help but to notice that this is yours: http://i957.photobucket.com/albums/ae57/El_phelix/Screenshot_Doom_20091122_043251.png Check your PM's :) -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
That doesn't mean that I will make my maps easy at all. What i meant was that there are parts, beginning of maps for example where there is a cyber and hordes of monsters around you with little cover. In other words spawn rape. I try to avoid that, another thing can be tight areas which make multiplayer difficult. Though of course difficult traps and scenarios are appropriate. Being able to strategically place monsters without throwing hundreds at a time is also a useful skill. People seem to like that more. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
sorry for exploding, but do you have any idea how agitating it is to see a lot of hard work be mocked in some pathetic topic? Arguing against it is one thing, but this (http://www.doomworld.com/vb/post-hell/49534-hell-revealed-v/)is just ridiculous. Some people are acting as if what we are showing in our screenshots are some garbage. Even though it is obviously not. (btw i forgot to fix the pic. link, i'll do that now.) We want to wait for a response, we have already sent many e-mails to many ... e-mail accounts, we'll see if we can get to him. [EDIT] Link on first post should work now (http://s957.photobucket.com/albums/ae57/El_phelix/HR3/) -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
WE DO NOT THINK HE DOES NOT CARE AS HAS BEEN CLEARLY REPEATED. WE ALREADY SAID THAT IF WE DO NOT GET HIS CONFIRMATION BEFORE THE PROJECT IS OVER OR IF HE SAYS NO WE WILL CHANGE THE NAME. TRY READING WHAT PEOPLE SAY. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
this isn't a joke, thats why [EDIT] I saw the thread, Ralphis, grow up. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
Actually no, someone said that earlyer. or inferred it in a indirect way. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
except it does. -
Hell's Last Stand [continuing the HR legacy](Update!)
Zetta replied to Zetta's topic in Map Releases & Development
I don't see what being new to doomworld has to do with being new to DOOM. The three of us are all very experienced players and mappers, nothing noobish or inexperienced about us. Btw i'll get that picture link fixed for you guys in a minute.