sierraoscar19
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Everything posted by sierraoscar19
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A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Any update on this project??? -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Great video can't wait for more - this project is genius -
Hi - there's an old tool which might help: http://www.fileplanet.com/19531/download/mdlv21.zip This bit of software allows you to rip screenshots from Half Life or Counter-Strike skins. If you search the web, you might be able to find a Captain Price mdl. I won't like to you - it will take a bit of work/effort though to create the skin for doom
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A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Awesome. BTW, how did you create the effect where if you shoot a guy with a silenced weapon, nearby enemies "wake up." I've always loved the silent weapons in Edge, but it is pretty gimped where you can shoot a dude and an enemy standing next to him doesn't hear a thing. Congrats on such a nice piece of work -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Loving this, although where has the AK47 gone???? -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Is a release imminent? Dying to see this one -
Are there any really good maps that recreate the feel of a mountain range or mountains in vanilla doom???
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A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
What's op with this project? Is there an update on how this is going? -
Project MSX - Beta 2 released! (v0.2a Update)
sierraoscar19 replied to MagSigmaX's topic in WAD Releases & Development
What's the timeframe on releasing this? Looking good -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Any progress on this one? -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
I'm simply a fan - I don't actually have an active project underway and as much as I'd like to help, I simply don't have the time. Also, it's pretty clear that Kronos has a clearly defined creative vision of where he's going - so I'm just looking forward to playing the next release/s -
There's a wad called Europe - a fairly massive city type place which I think starts to replicate the feel of a large, fairly open world.
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A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
How is this bad boy coming? Is there a release timeframe for Abrasion? -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Have you considered a mechanic where you could grab a human shield and say still use a pistol to shoot (like in Splinter Cell and similar games)? Also, have been playing the test of Abrasion and wondering why the Glock fires so slowly - in my view it should keep firing until you take your finger off the fire button. -
OK, so it was basically just a huge mountain, which you kind of climbed up the outside of in a big spiral, and it kind of had a mine feeling once you got into the mountain. I think you had to battle a shirtloads of imps, and it was largely just a brown textures used. Anyone think this is familiar?
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Looking for an old map?
sierraoscar19 replied to sierraoscar19's topic in WAD Releases & Development
Definitely Doom2 -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Not sure what is happening, but some of the DDF code is definitely old, there are referals to sounds that don't exist, etc. Very odd. Still, this is a really exciting bit of work - I'm a real fan. BTW, how do I initiate the bits where you snap necks or acquire human shields? -
A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
The DDF code seems shot to buggery - evern using Edge 1.34. Basically it's broken. There are numerous errors in the weapons, things, styles, sounds, lines and attacks ddfs. Had to manually fix all these just to get it to go, and then there are still bugs whre Edge crashes out due to missing sound files and a broken rocket launcher weapon (needs puffs or something). -
Anyone remember Cory Whittle's Immoral Conduct for Edge? Are there any similar wads that enhance normal Doom gameplay in a similar vein but for other engines (such as Zdoom, Skulltag, etc?)
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A more violent approach? aBRASION Test - GET IT!
sierraoscar19 replied to KRoNoS's topic in WAD Releases & Development
Sweet. I love the mechanic of being able to use enemies as human shields. Really great idea, and by the look of it, some pretty clever DDF work too. -
You should make it...
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You have to use Edge 1.34 to run CQB. Simple as that. Not sure why some people are complaining about a bug with the DDFLANG file as in my testing I get absolutely no errors
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I released my mod to newstuff some time back. Looks like no-one want to review it in the newstuff chronicles...? I'd be interested in any feedback http://www.doomworld.com/idgames/index.php?id=16096
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http://s736.photobucket.com/albums/xx6/sierraoscar19/CQB%20Mod/?action=view¤t=3.png http://s736.photobucket.com/albums/xx6/sierraoscar19/CQB%20Mod/?action=view¤t=2.png http://s736.photobucket.com/albums/xx6/sierraoscar19/CQB%20Mod/?action=view¤t=1.png