Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

molten_

Members
  • Content count

    282
  • Joined

  • Last visited

Everything posted by molten_

  1. molten_

    Linear maps - Pro and contra

    I'm okay with linear maps if the progression makes the map feel non-linear. IE: Lots of turns, overlapping rooms, backtracking, etc.
  2. It's actually a pretty fun game if you can get past the terrible voice acting. I'm glad Nintendo dropped that with the SMG series ... at least, partially (I still think Peach talks).
  3. molten_

    Your most stupid editing mistake?

    Yeah, same here. It took me a while to grasp the player's size relative to everything.
  4. Yeah I still play it from time to time. It was actually the first game I ever remember playing.
  5. molten_

    [Gimmick] Super Secretive

    Cool idea. I think it could have been implemented a bit better, but I enjoyed it nonetheless. Couldn't figure out how to get past the eastern wall in the northern room, I think that's the only secret I didn't find.
  6. molten_

    Wasteland 2 Kickstarter

    Well, that worked for Minecraft.
  7. molten_

    Menkui

    Fun map, kinda short though. I love your mapping style.
  8. I'm way too busy with other things to work on this. Sorry.
  9. molten_

    Wasteland 2 Kickstarter

    It's cool to see that kickstarter is gaining popularity.
  10. I agree with HellBent, I think the concept of the map was really cool. Took me a bit to figure out but once I understood it totally clicked.
  11. One of my favorite secret levels is the color themed one in Alien Vendetta ... I think it's called Killer Colours? Anyway, I remember really liking the visual aesthetic.
  12. I'd come up with the cheesiest name I can think of and go with it, because I honestly don't care. For example, if I were to make a Heretic wad I would call it Helletic. Shit like that.
  13. Uh yeah lol, I must have skipped over the 6 hour part. I was more thinking 1 hour. If I have time this weekend I might.
  14. molten_

    Half-Life 1 vs Halo 1

    I never really grew up with Half Life 1, but I bought it on steam back when they sold it for a dollar and I remember enjoying it a lot. Can't really say anything about Halo. Never really got into it.
  15. This is one of my favorite things to do if I'm suffering a creative block; For some reason I always produce my best work when under time constraints. Programming (Using the term loosely), art, level design ... you name it. I might give this a shot tomorrow if I can find time :)
  16. molten_

    Interception

    Sounds good. I'll try to get map10 finished soon. Been having mappers block too :S
  17. molten_

    Windows 8's interface

    Wow that looks pretty shitty. Not even from a usability standpoint, it's just ugly.
  18. molten_

    Interception

    Wow that was a tough and intense map. Lots of fun :) Sent you my critique.
  19. molten_

    Let's talk about... Flash movies/games

    Oh man, I'm a huge fan of this guy's games. If you haven't tried his others check them out: http://www.mattmakesgames.com/ He mostly does retro platformers with an insane difficulty curve. Probably my favorite game of his is An Untitled Story. It's not flash though ... My favorite flash game of his is probably Give Up Robot (Both 1 and 2).
  20. molten_

    Effing YouTube ads

    Eh, I agree with Technician. Usually ads don't annoy me and it helps support the people I enjoy watching so I'm cool with it.
  21. molten_

    Interception

    Great map Purist, sent you my critique. Most of the issues I found were graphical, gameplay wise it's really good. Hmmm, did I miss your PM? I'll have to check now ... Well shit, I did! Sorry about that Memfis :( Do you have an updated version I could test?
  22. molten_

    Does top-down map planning work?

    I'll be honest, planning usually gets me nowhere. Most of the time I find myself over-analyzing things to the point where the map will never live up to my insane expectations, so I tend to scrap it; Either that, or I'll get really discouraged and end up bloating it with unneeded gimmicks, realize I ruined the map, and then scrap it. I'm just now learning to lay out a general theme in my head and work from there. It's actually a lot more fun that way, but it leads to rougher maps that have to be detailed/fixed up afterwards.
  23. molten_

    What gaming moments really wowed you?

    I remember the GameCube/Xbox's graphics blowing me away. I doubt consoles will ever see that huge a leap in graphics ever again. The level design in the super mario galaxy series really impressed me. Both of the games were creative as hell. Some of the stuff in Uncharted 2 impressed me. Oddly enough I can't think of many PC games that impressed me, but that's probably because I didn't really grow up with a PC.
  24. Ocarina of Time Super Mario 64 Banjo Kazooie I was an n64 kid
×