Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

bejiitas_wrath

Members
  • Content count

    107
  • Joined

  • Last visited

About bejiitas_wrath

  • Rank
    Junior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. bejiitas_wrath

    Fake transparent floors in Boom.

    I used standard Prboom-Plus.
  2. bejiitas_wrath

    Fake transparent floors in Boom.

    Here is my wad for Doom 2. No texture packs are required. https://easyupload.io/qshpuc
  3. bejiitas_wrath

    Fake transparent floors in Boom.

    This is a very cool trick, a transparent floor effect. This is done via the nuke24 texture aligned as shown in the screenshot and then set as a translucent line with the Boom engine. As you can see, the NUKE24 texture is lowered right to the bottom of the lower pit and it is set as translucent. This results in a fake 3d floor effect. Make sure it is only 1 unit away from the edge, this makes the illusion look as good as possible. This seems to only work well with certain floor textures and only with a maximum wall texture of 24 pixels. But is relatively convincing. Above is the setup in DB2. This is really easy to do, and this is a very neat trick.
  4. Is there a way to extract the maps from the Doom 0.4 alpha? I can open the doom.wad in Slade 3, but I cannot view the actual maps. They are in a different format. This is a pity. I think I did it decades ago, but I forget everything.

  5. bejiitas_wrath

    Old Mystery Burner Phone Found in My Bathroom Ceiling

    How would the world react to Doom 2 in real life? Would we be able to handle a massive invasion of horrible monsters that are not very smart, but are relentless and bent on killing us all?
  6. bejiitas_wrath

    Old Mystery Burner Phone Found in My Bathroom Ceiling

    Imagine if you switched it on and it opened a portal and demons poured out. Then we would have Doom II in real life.
  7. What does MALVM SPECTO at the start of Unholy Cathedral in Deus Vult II mean? Thanks.

    1. Use

      Use

            Evil eye? Watch evil? Something like that. It's Latin. 

  8. bejiitas_wrath

    List of all VANILLA slaughter maps

    The nochance.wad, super hard slaughter map. Very hard in UV. Almost impossible. https://www.doomworld.com/idgames/levels/doom2/m-o/nochance
  9. bejiitas_wrath

    What other fps do you like besides doom

    Stalker mods like New Arsenal 7 and Dead Air. Such a creepy atmosphere and cool mutants. Would a Doom game made in the X-ray engine even work? You could have creepy hellish anomalies.
  10. bejiitas_wrath

    why do people care about hitler and medkits so much?

    But wolfenstein is fun...
  11. bejiitas_wrath

    My old TNT Map.

    I am wondering if anyone has a copy of the map that I posted about here: http://www.doomworld.com/vb/showthread.php?threadid=40742 It was for TNT Evilution and it is about the only old map of mine I lost. It was a while ago, but someone might have a copy, the Internet Archive could not help.
  12. bejiitas_wrath

    Bare Bones iWAD

    Make sure the header is IWAD instead of PWAD.
  13. bejiitas_wrath

    Tnt wadfile. This WILL work.

    Here is a new wadfile for Tnt.wad. http://one.fsphost.com/goten/cratnew.zip MAP01. This is a good map, and one I like to play. The darkness.wad has some problem with the blockmap I will give up on that one. I am better with the standard Doom textures. And I got a proper file host. You need Zdoom for my decorate monsters. [OFFTOPIC] For the Doomworld people here is a Yadex 1.7.0 rpm for OpenSuse Linux. With the preview patch merged in. http://one.fsphost.com/goten/yadex-1.7.0-1.i386.rpm Might want this for the utilities page they still have v 1.5... [/OFFTOPIC]
  14. bejiitas_wrath

    New Scythe2 wads.

    I have decided to re-work the map as per your suggestion and reduce it to about 1300 monsters, I will just include MAP28 and change the map around. I am sorry I got carried away with the map without peer review. Look for an updated version just including the MAP28 soon. http://www.geocities.com/hungry_mancubus/darkness.zip This is a new copy of MAP28. Just load it instead of dark.wad. I just ran this map with BOOM v2.02 in xdosemu and it ran perfectly with monsters so give it a try. I have chopped out the chapel area, but sped it up considerably.
  15. bejiitas_wrath

    My Doom artwork so far.

    http://www.flickr.com/photos/10025160@N07/ I have finally seen the light and setup flickr to host my coool pics. I have put up the Doom wallpaper and my textures. Enjoy.
×