-
Content count
248 -
Joined
-
Last visited
About MaxED
-
Rank
Junior Member
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Looks like Doom cover art is a total ripoff of Eric and the Floaters cover art (Hudson Soft, 1983).
-
BEST (Boom Enhanced Standard) BOB (Boom, Only Better) DDR (Doom Done Right) ID Tech 1.5 (followed by either 1.6, 1.7 .. 1.127, or 1.5.1, 1.5.2 .. 1.5.667)
-
Source port with Zdoom's scripting, but 320x240 resolution
MaxED replied to RandomNewbie's topic in Source Ports
ZDoom LE does all OP wants. -
MaxED changed their profile photo
-
HA! Couldn't you just swallow it instead?
-
Any wads that feature many friendly marines/monsters/people?
MaxED replied to invictius's topic in WAD Discussion
OH MY YES! OH MY YES! -
Why is your map named "MAPINFO"? Shouldn't it be MAP01 according to... MAPINFO?
-
*** The "ask a miscellaneous editing question" thread ***
MaxED replied to baja blast rd.'s topic in Doom Editing Help
-
*** The "ask a miscellaneous editing question" thread ***
MaxED replied to baja blast rd.'s topic in Doom Editing Help
No. If they are different heights, you enter ++64 into the Ceiling Height field, then boldly press OK. -
*** The "ask a miscellaneous editing question" thread ***
MaxED replied to baja blast rd.'s topic in Doom Editing Help
Yes, by searching for Sector Flat using Find and Replace mode in DB2/GZDB. -
Doom Builder 2 - Enemies on a 3D Surface
MaxED replied to JagDogger2525's topic in Doom Editing Help
Use Z Height in the menu to spawn an enemy on the upper portion of the 3D texture. -
Is DeePsea worth it to get the full version? Does anyone use it regularly?
MaxED replied to riderr3's topic in Doom Editing Help
DB2 (and thus GZDB) has sidedef compression logic. It's used only when sidedefs count exceeds map format limit. -
Can you provide one before conversion for testing? Preferably in .obj format.
-
Something is wrong with your model. Each vertex has coordinate X stored as NaN.
-
Use appropriate state?
-
Yes