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About MarcoLambda
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Warming Up
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Thanks. That Helped me a lot. Now I have to change the ZombieMan sprites to the Imp ones.
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I'm trying to make a custom DoomImp. I just recolored the sprites. But when I try to load the DECORATE file it says: "Script error, "Cave Imp.wad:DECORATE" line 1: Missing token (unexpected end of file)." This is my DECORATE file: ACTOR CaveImp : CaveImp replaces DoomImp {} Can someone help me?
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New WIP release: Occupation
MarcoLambda replied to MarcoLambda's topic in Map Releases & Development
Yes, I decided to make it Freedoom compatible for those who don't have the Doom 2 official IWAD. -
I released my first wad Occupation. It's a work in progress. I hope you like it and give some feedback. More info on the page. http://scarysprite.blogspot.com.ar/p/occupation.html
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Hello people. Some days ago I started a blog and I would like you to check it out. It's Doom related of course and I'm posting updates on the set of maps I'm currently working on. Thanks! http://osoresmarco.blogspot.com.ar/ Critics are welcome, as long as they are helpful. I've updated the screenshots in the page. Come check them out!
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I like it. It seems you've put a lot of effort into it. I like the new sprites for the weapons. Did you made them?
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I must say your work is impressive. Very deatailed. I like that
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Occupation: Alpha testers wanted
MarcoLambda replied to MarcoLambda's topic in Map Releases & Development
Thanks, I'm making it more detailed and I want to add more rooms. I'm planning to make it more like a modern fps than a classic doom map. Thanks for your feedback. -
Occupation: Alpha testers wanted
MarcoLambda replied to MarcoLambda's topic in Map Releases & Development
I wanted some feedback before i got into making all the maps with the same idea in mind. to change things and concepts before i start making them. -
I'm releasing my first wad Occupation. This is a WORK IN PROGRESS. Tell me what you think and what things you like and what things you don't. It's only the first room. GZDoom/Zdoom Compatible Doombuilder project Your feedback is really aprecciated. http://www.mediafire.com/?scc8wrixy5gmic0
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Those letters that you find ingame like the ones in Resident Evil 2 or City of the Damned http://2.bp.blogspot.com/_RhTzRyywT2E/SCWT4OlqGkI/AAAAAAAAALg/nv5V6pfEU3c/s400/tcotd2_2.jpg
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Thanks. I really aprecciate your feedback
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WiP - Smelting Plant - 27/02/2013
MarcoLambda replied to zinkai's topic in Map Releases & Development
I like it. Do you have custom weapons? -
Your techniques are good. keep improving the textures. I'm gonna play when you release it!
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It's MAP01 There are ambushes with chaingunners. and inside the rooms are pinkies