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RetroWolf92

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About RetroWolf92

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    Warming Up
  1. RetroWolf92

    The Official 'Trying to Find a Specific WAD' Thread

    Yes! Thank you so much!
  2. RetroWolf92

    Hub based mod.

    Oh, I didn't even know that existed. Thank you, though. I will move this there. :P
  3. RetroWolf92

    The Official 'Trying to Find a Specific WAD' Thread

    I will understand if nobody can find it, as my memory of it is rather vague. But there was a mod I played on late Skulltag\early Zandronum that had a small hub world you would return to many times. I think I saw it hosted with brutal or complex doom or some other mutator addon. The first version of the hub map was rather small and tame. I remember you start outside and there are two security booths just outside a giant main door. The biggest thing I remember was the final version of the hub at the end of the game. There was a large circular room full of monsters that went downwards from the outer rim in, a little side room at the top. and I think the track that was playing in the level was this track. I swear it's on the tip of my tongue, but I can't think of it.
  4. RetroWolf92

    Hub based mod.

    I will understand if nobody can find it, as my memory of it is rather vague. But there was a mod I played on late Skulltag\early Zandronum that had a small hub world you would return to many times. I think I saw it hosted with brutal or complex doom or some other mutator addon. The first version of the hub map was rather small and tame. I remember you start outside and there are two security booths just outside a giant main door. The biggest thing I remember was the final version of the hub at the end of the game. There was a large circular room full of monsters that went downwards from the outer rim in, a little side room at the top. and I think the track that was playing in the level was this track. I swear it's on the tip of my tongue, but I can't think of it.
  5. RetroWolf92

    Doom Builder 2 Texture Alignment FAIL

    Thanks! I guess I'll convert my map then. It's just... I've been using ZDoom (Doom in HeXen) mapping style for a long time. I guess I'll have to change though. Also as for sliding a wall 1 mu (one little tiny pixel) I wanted the textures and walls to sit flush to each other. Anyhoo, Ima close replies to this topic if I can.
  6. I dunno where else to go. My problem is that I can't align the textures because I can't individually control and adjust upper and lower textures. This is pretty annoying considering I'm a decent mapper (I'm the dude who's making TheTheaterTC for Zandro) and I can't find an answer. I've looked on google, nothin'. So if anyone has an answer to this, it'd be much appreciated. [Edit as of 24 January 2015] Using Gez's suggestion, I'm going to just use UDMF (Universal Doom Mapping Format, right?) for my maps now.
  7. RetroWolf92

    Icon of Sin Cube Summon?

    "Flame Skull"... That was my original name for literally everything Doom related, it's a name I now heavily despise. For the new signature thing, I changed it because there was alot fo inaccurate info on it. So yeah...
  8. RetroWolf92

    Icon of Sin Cube Summon?

    I've been looking for such a command\actor name since I found out you could summon the icon of sin in other levels than Mao30. I know of the BOSSEYE and BOSSTARGET commands. For those who don't know: BOSSEYE = How the Icon of Sin sees you and says "!oremoR nhoJ ,em llik tsum uoy emag eht niw oT" BOSSTARGET = Where the SoulCube would land, but it also seems this is how it's summoned too, weird. If it's possible or not, please do tell.
  9. RetroWolf92

    QDOOM.2 - progress + screens

    Been waiting a while. When is it being publicly released?
  10. RetroWolf92

    Doom Connector 4

    I'm not sure what's happening, but I installed Doom Connector 4 and it keeps freezing up whenever I log into it.
  11. RetroWolf92

    NOVA: The Birth - v1.1 release now on idGames!

    The tele action on the line is W1 (Work 1 Time) Teleporter. I changed it to WR (Work-Repeatable) so it will work no matter how many times the line is crossed. You can download the map fix here: https://www.dropbox.com/sm/create/nova_beta_map23_fix.wad
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