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pro_zealot

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About pro_zealot

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  1. pro_zealot

    Doom Eternal early copy spoilers

    It's dissapointing that Gladiator is only boss not regular enemy after you defeat him. He is to difficult? more than Doom Hunter? it's wierd.
  2. pro_zealot

    Doom Eternal's campaign is around 18-22 hours long, Marty says

    steam description: Year One Pass - Access to two campaign add-ons to release within the first year of DOOM Eternal’s launch date. Featuring new perspectives and new ways to play, these standalone stories explore the cataclysmic events that led to earth’s fall against the demons.
  3. pro_zealot

    Known Bestiary

    DOOM Eternal – Official Story Trailer | E3 2019 new soldier possibly chainguner? at 1:17s.
  4. pro_zealot

    No Traditional Multiplayer

    New trailer: DOOM Eternal – BATTLEMODE Multiplayer Overview it's better than DOOM 2016 multiplayer IMO.
  5. I want to start from saying that pinky is one of my favorite monster in classic DOOM's game but now it's most dislike monster in the new game. Pinky need redisign. Pinky should also be come back to original concept of himself. No armor in the front, charging but bigger moving faster instead. In addition his appereance look weird there is somethink off about him. He looks more stupid than frightening IMO. He is like a baby in the word of madness he do not fit to the overall concept of war in hell. I want to know your feedback on Pinkie guys.
  6. pro_zealot

    "It's too cartoony"

    I saw another change that i don't like in the main video that i rewatched from last year QuakeCon. Baron of hell is red. - Doom 2016. Baron of Hell is black now. - Doom Eternal. This change makes the enemy looks less scary and demonic more like alien now. They shoud change the color back to original imo. What you guys think about this change?
  7. pro_zealot

    "It's too cartoony"

    Cyberdemon face should be base on bull instead of moose. Same goes for Hell knight he was goat no alien. That are only two changes i wanted to see in new DE.
  8. pro_zealot

    Already moved on

    I don't like that the baron of hell jump, hellknight don't have firebals only mele attack. All game turn around arenas. Revenant instead of attack jump like stupid etc..... This new Doom i will call it "DOOM ARENA". Its console game period. It was hard just to make DOOM HD REMAKE like serious sam HD remake?
  9. pro_zealot

    Already moved on

    I don't play new Doom either for a week now. It just do not have feeling off old dooms games.
  10. pro_zealot

    [UPDATED] The DOOM System Upgrade Thread

    I have GTX 1080 FE and i can say in 1080p and everything maxed out (nightmare texture) witch TSSAAx8. I have constant 60fps even in multiplayer.
  11. I agree witch creator of topic but its to late to complain we can't change it. We can't even switch off glory kill highlight in mp and snapmap i tested it my self. There was propably some lack of comunication betwen the teams working on the diffrent part of DOOM.
  12. pro_zealot

    The only thing I'm disappointed with (ie snapmap)

    You can't even disble glory kill highlights in snapmap and mp becouse id software make singleplayer only. MP and snapmap dont even have the same "game" option like in SP. Game option should be the same for all 3 game modes not 3 diffrent type.
  13. pro_zealot

    Glory kill highlight in snapmap.

    There is a way to switch it off like in campaign?
  14. pro_zealot

    Things You Thought Would've Been Cool to See

    Adjustable gibs time would be fine.
  15. pro_zealot

    E1M8 Remake - My first SnapMap

    This points,dmg numbers are not present in classic doom.
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