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About Nefhril
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Warming Up
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Ah Xbox One :P
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I agree, hopefully they played a Ps4 build.
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Yes it would have been much better if Aaron Bleyaert played with Conan. Then they would have focused on the game and jokes would be more based on the game it self.
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I'm super excited about Conan playing DooM. But I would rather Conan played with Aaron Bleyaert. From the Conan DooM preview it seems the punchlines will be based on sports and being a gamer I know nothing about sports :P But still awesome that we get new gameplay and hopefully they will joke about DooM as well and not just about sport stuff.
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Found some more Screen-grabs from DooM I haven't seen before. 9 in total here's 2... http://www.gamepur.com/news/21654-new-doom-screenshots-leaked-gameinformer-magazine-shows-cacodemons-lost.html
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Here it is :) Source: http://www.gamepur.com/news/21654-new-doom-screenshots-leaked-gameinformer-magazine-shows-cacodemons-lost.html
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I see, never played DooM 64… Always been PC for me when it comes to id Software games. But yes make more sense they show the Cacodemon first it's more iconic. So this is the Pain Elemental on N64? Did it shot Lost Souls like the original? N64 Cacodemon So they pretty much renamed Pain Elemental to Cacodemon in DooM 64 :P
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As some already said I believe it's a Pain Elemental due to it has arms and the Cacodemon has not. And the way it open its mouth could be for spitting Lost Souls.
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I made a loop of the Pinky, so we can get a better look at it :D
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Here's another angle… I tweaked it about to get a better look… It seems like the Baron got the same great treatment as the Revenant.
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The good, the bad.....and the Doomguy with the gun
Nefhril replied to Xaero_Four's topic in Doom 2016
That's true, but for me I'm not looking for realism. But I don't want the models of the demons to just disappear and be replaced by generic gibs. I still want to make it believable even though it's not. :P A good thing a, really good thing is that from the demo it looked like all the dead bodies didn't disappear from the ground like they did in DooM 3, hate it when that happens. I know it's a trick to get the game running as smoothly as possible but if they are going to have it make a option like unlimited dead bodies or you can choose a number of dead bodies to be displayed on the map at the same time and when you have all your dead bodies maxed out the game just removes the first one when a new body hits the ground. -
The good, the bad.....and the Doomguy with the gun
Nefhril replied to Xaero_Four's topic in Doom 2016
Yea noticed that too, feels like Quake 2 style gibs. I would like to see more gibs so it doesn't feel like the models disappear into thin air, maybe have unique gigs for different enemies. -
It would be pretty awesome if they made a Revenant statue for the collectors edition of DooM, I'd want that! :D
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Not from the game, it's from the Bethesda E3 booth. A full size replica of Revenant... @FreddBoy It's missing the "UAC symbol" :P
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I totally missed that! They look awesome! Real heavy looking.