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yakuzaBoss

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About yakuzaBoss

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  1. yakuzaBoss

    X-mas Nightmare versions

    Finally I did it! I modified MAPINFO simply using eXtendable Wad Editor (XWE). I removed maps 06, 09 and 11 and I set up: map MAP10 "Santa's Workshop" levelnum 10 //titlepatch CWILV09 next EndGameC secretnext MndGameC Instead of map MAP10 "Santa's Workshop" levelnum 10 //titlepatch CWILV09 next MAP11 secretnext MAP11 Now is ALL perfect! Thanks to all tried to help me
  2. yakuzaBoss

    X-mas Nightmare versions

    So how do you explain the ending theme at level 10 that I don't have?: http://youtu.be/Zbc0HhBH5XQ Besides my game has the classic doom skin, this one is totally different.
  3. yakuzaBoss

    X-mas Nightmare versions

    xmas4dm.txt is located in the XMASDM2.zip and I never played X-mas Nightmare by Bytebrothers Software. I only downloaded XMASDM2.zip, extracted in the main directory of doom II and played it by launching xmasdm2.bat. I'm seriously thinking that there's some sort of confusion with no reason in fact I passed level 5 -the famous incomplete MAP05- and the level 6 is "The Shopping Maul" but is a DoomII classic map with an other name (don't remember it). The main problem is that this error persists also in the other PCs. I don't know what to do I'm dejected
  4. yakuzaBoss

    X-mas Nightmare versions

    This is the only X-mas nightmare version I have. Have you tried idclev11 ? Try it out. Really strange, at level 10 my mod doesn't end and I directly pass to level 11 "The New Year Eve". I'm using Doom95. I didn't follow the installation instructions from xmas4dm.txt but simply launch the mod by cicking on xmasdm2.bat. Also I should correct myself: I'm using GZDoom 1.0.29.563 and not 1.8.02 as I said above.
  5. yakuzaBoss

    X-mas Nightmare versions

    Here it is: http://www.mediafire.com/download/6exw4fftugfnfnf/XMASDM2.zip Please send me the version with 8 maps if you have it. I can't find it.
  6. yakuzaBoss

    X-mas Nightmare versions

    Uhm, that's not totally true, all the other mods with 7-8-9-10 levels works fine. Then I discovered that level 11 is "The New Year Eve" so this is really the complete version of X-mas Nightmare for Doom II 2K7. In fact from 11 to 30 are all new levels and nothing to do with Doom II classic levels. Try it yourself if you don't belive me The mod requires GZDoom. Without GZDoom the mod doesn't work.
  7. yakuzaBoss

    X-mas Nightmare versions

    So how to solve the problem? Because if I finish level 5, I automatically advance to the level 6. If I finish level 8 I advance to 9. If I finish level 10, the game doesn't end. Other strange thing is the "Gui", in fact I have the classic one: There's a different font for the number of ammos and the gift packs are not marked. I have Doom95 plus GZDoom 1.8.02 and nothing else. I launch the mod using xmasdm2.bat. Somebody help me please :(
  8. yakuzaBoss

    X-mas Nightmare versions

    Are you 100% sure? Maybe something is wrong, when I open the mod between xmasdm2.bat, I can easily count 30 levels plus 2 extra from wolfenstein 3D. Level 6 and level 9 don't have snow but only christmas characters. Level 10 is the North Pole. The game doesn't end at level 10 but it continues until 30 and from 11 to 30 there is no snow. I admit that I used IDCLEV01-30 so I don't know if that's the problem. Some year ago JudgeSpear said that he was going to release a complete version, maybe this is the complete one. In the video posted above you can see that the game ends at level 10. So I have a different version.
  9. Hi people, I need help. I want to know if there's someone with the demo version of X-mas Nightmare for Doom II 2K7 because I can't find it anywhere. I just found the full complete version (with 32 levels) here: http://www.doomworld.com/vb/wads-mods/64053-x-mas-nightmare-doom-2-2007/ But now I'm searching for the demo (7 levels). As you can see here: http://youtu.be/Zbc0HhBH5XQ ,there are 7 levels (MAP01, MAP02, MAP03, MAP04, MAP07, MAP08 and MAP10). So if there's someone with this demo, could you please re-upload it?
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