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Nwasmb

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About Nwasmb

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  1. Thank you for the answer. Yeah my bad if it wasnt the right section. Oh well, yeah seems clear now.. damn! Re-writting brutal's code seems for me harder than ultra-violence, as completly newbie on it. I'll try check some tuto. I imagined there was a way to simply replace a original texture "A" by a custom texture "1" (founded on cgtexture or so, to have clean concrete, metals n so) thanks again
  2. Hi buddys Back in childhood, ive re-downloaded my good old dooms from steam. I immediatly added Gzdoom and brutal mod. I would love to use this addon : http://www.moddb.com/games/doom/addons/dark-doom/#5593964 But i couldnt figure out how to make it works. Please dont reply "google it" or shit like, it's 2h i try to figure out how to manage it (i tryed before with zandronum, but it crashed). Could any1 try to make me mini-tuto or link me a thread explaining it clearly and propelly? Big love! Tyler Durden EDIT : I've extract the .zip of darkdoom, and put this new folder into gzdoom. If i launch one of the .pk3 from this new folder, i manage to get the "darkdoom", but i can not use brutal mod.. (seems logic afterall, ea .pk3 is a different .exe right?) My question is, how can i get better graphism (hi res texure), eventually new weap/monster skins, working with brutal mod? thx <3
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