Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

DiluteKoh

Members
  • Content count

    6
  • Joined

  • Last visited

Posts posted by DiluteKoh


  1. I'm considering pulling myself out of musical retirement, and decided perhaps it'd spark some creativity to have some maps to write music for. Some here may know me previously, and liked some of my stuff, etc etc whatever. For anybody new though, I'd like to show of some choice midi tracks (on soundcloud) I've created to give people a taste of what I can do! Here goes!

    I'd Like a Word With You:
    https://soundcloud.com/jared-baldinger/idlikeawordwithyou
     

    Swingin' In the Wind:
    https://soundcloud.com/jared-baldinger/swingin-in-the-wind



    Aaaand

    The Crystalline Temples (Sorry for the pops and glitches in this one, idk how it happened and lost the original)
    https://soundcloud.com/jared-baldinger/the-crystalline-temples
     

    Feel free to inbox me here, OR on facebook! Sorry if I am slow to reply https://www.facebook.com/jared.baldinger

     

     


  2. 4 hours ago, Zanieon said:

    Well you may be referring to the fact that Mick had to break the songs into a fuckton set of small melodies to fit into the game's music logic, BFG Division is the only one that is mostly continous so that is why it is the most loved too, in exception of the ambient melodies, the light action (buildup) melodies of the songs is too repetitive and then in the heavy action they are too random, so probably the problem lies in the subtle harmony change.

    That REALLY, is truly the thing I can't stand honestly, and I meant to add that in my post but forgot. It's a trend in games these days that I really don't like. I really miss the days where like, there was a THEME going on. Like in classic doom, even if the demons are dead, that song is still going in the background, and you're still batshit insane going on a rampage to finish the level. The "okay it builds up, HOLD ON 2 ENEMIES DUN DUN DUN DUN oops ya killed em real quick okay back to quiet OH OKAY HERE WE GO AGAIN Etc etc" It's just like...STOP. Actually in the end it kinda kills any form of tension because you can automatically tell when you've killed em all off just by the music cues. Bah. The album on it's own is really awesome though. It's not my FAVORITE, but it still slays.

    I'm getting old.


  3. I won't lie, and not to be "that guy" but I can't really name a single track as a favorite, which is weird since I got really into the type of metal it was trying to emulate. It wasn't "bad" by any means, but I seriously felt like some sort of soul was missing. Sort of like one aspect of something had been taken and then pounded into the ground. I'm also an ultra picky musician so don't put too much into my words lol. 


  4. 3 hours ago, Maes said:

    The difference being that while it takes little effort to port Linux Doom v1.10 to anything that can run it, it's quite more involved to make a source port that will actually be player and mod friendly. If it "runs" (aka "executes") on a platform X, but is limited by controls (e.g. touchscreens or gamepads), inability to save/load games or to load PWAD files, will it still be playable at the levels that the community has elevated it?

    Well obviously not. Then again it really depends, I think only time itself could answer that one. Personally I know jack about coding, and if you want my honest opinion the very fact that you can make a computer do things by typing words into strings and making executables is like some kind of black magic to me.


  5. 16 years ago, when I first discovered Doomworld, I was surprised THEN that the community was as strong as it was. It's still going, I mean I popped into #zdoom, and was surprised that yep, the same ol cast of characters are still there. I honestly believe, if things less mod friendly like NES gaming and the likes are still as popular and going strong, Doom is NOT going anywhere. Actually, I see Doom being referenced in the past 10 or so years in mainstream culture, far more than I ever did back in the day, and even then I saw it a lot. 

    The game is almost as immortal as Hellenistic philosophy and literature. Actually at this point, it may as well be a memetic virus, being ported to everything and anything that is capable of computing on any level.

×