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About DeTwelve

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  1. Well deserved for sure! I've had my head in the sand for a while so I just became aware of the project via the Cacoawards and I've been playing all day. Your levels are really clever and fun. It's fantastic to see such quality content for Doom 64. Having it compatible with the official release is really icing on the cake. Man, I might have spent hours in level 1 trying to find all of the barrels (I'm assuming that's what opens the closed door and leads to the secret exit). Ultimately I relented and moved on once I couldn't even get the shotgun. Ah well, it'll leave me a reason to circle back later.