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ArsonBurger

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About ArsonBurger

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  1. I'm fairly new to doom modding, and I'm trying to figure out how to create a custom weapon. I've encountered two problems I don't know how to fix. Here is the code I have so far: My graphics are: SMGFA0- Fire A SMGFB0- Fire B SMGGA0- Idle 1. The weapon I'm making is a submachine gun, so it has a high rate of fire. When I use a_playsound during the fire state, the sound will stop and start at the beginning every time a bullet is fired. I want the sound to overlap, similar to the plasma gun. 2. I'd also like to know how to use a random sprite in my fire animation. The code I have alternates between a fire A and fire B sprites, but it both doesn't look smooth and fires two bullets every time the mouse is clicked once. thanks!
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