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Darkhaven3

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About Darkhaven3

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  1. Darkhaven3

    N64 Emu w/ Hexen.v64?

  2. Darkhaven3

    Doom: Evil Unleashed

    I've been thinking about what could've been going on about the underworkings of before the Doom games, and here's my take on everything, partially inspired by "story for my wip." a bit below this thread: The nightmare began right then and there; unfathomable "things" started pouring out of the gate right before the scientists' eyes. Flaming skulls, horned brown humanoid creatures...Everything out of a horror-movie-gone-good. One by one, the UAC personnel were hunted down and slaughtered by the things, like animals; down until there was one remaining human being on the whole planet... Origin: Lieutenant Saunders, Div. 139 : UAC Phobos installation Message Age: 39 Hours, 42 Minutes, 14 Seconds *static*Hello?Hello, can anyone hear me?!ANSWER, DAMMIT! Some kinda freakin' nightmares are coming out of the gates! SEND REINFORCEMENTS IMMEDIAT-*static*-(sounds of guts splattering against the walls, bones crunching, screams, then silence)....... TIME: 0030 Hours LOCATION: Somewhere in the Phobos Mountains "Okay, marines, we're on a search & rescue mission, so watch your fire!" The Captain yelled over the sound of the propellers just outside the plated steel drop-door in front of them. Some marines started fiddling with their weapons- "Wilcoxon, stay here! If we don't come back within 2 hours, get the hell outta here and warn the nearest military outpost!" The Captain rambled on and on. Most of the marines didn't pay much attention to him, most were truly scared. "Alright, move out!" The steel door dropped and the marines ran out in a blaze towards the Phobos base; all except one. The steel door closed back up and that left him alone with nothing but a pistol. The ship's automated computer started a countdown- "2:00:00." COUNTDOWN: 1:53:28 ORIGIN: Unknown *static*RETREAT! GET THE FUCK OUT OF HERE! REPEAT- GET THE FUCK OUT OF HERE! *gunfire, screams, growls + animalistic noises, plasmarifles firing, static* TAGGART, IF YOU'RE LISTENING, GET THE FUCK OFF THIS HUGE ROCK!*static, growls, bones crunching, silence) COUNTDOWN: 0:32:56 ORIGIN: Sector 394C, Phobos caves *static*If anyone's listening, S-O-FUCKING-S!!! For all I know, I'm the last marine on this planet. I'm going to try to get into the Anomoly to shut off the gate. If I don't make it, the world is doomed. SEND REINFORCEMENTS!*static*so it'll stop them from coming through.*growls* Oh SHIT! *shotgun blasts, silence* Okay, I just found out these things can die. Get here as soon as possible! *radio drops, running footsteps and guns blazing, animalistic yelps* Jacob shut off the radio and secured his helmet. If the rest of his squad didn't make it, then he couldn't possibly. But he would have to try. It's a Work in Progress, so please, R+R and criticize the fuck out of this piece of shit.
  3. Darkhaven3

    N64 Emu w/ Hexen.v64?

    Does anyone know an emulator which emulates Hexen.v64 perfectly or at least mostly accurately? I have the rom and own the original cartridge, but since I don't have the game on PC... But anyway, as you've probably guessed by now, the rom is in .v64 format. Um...Help?
  4. Darkhaven3

    SNES Doom mod

    Also, it might take a while but I can probably do something with the decaldefs lump to remove bullet puffs and blood splats, etc. entirely.
  5. Darkhaven3

    SNES Doom mod

    Job, I can take care of the BFG having an area affect again. Don't worry.
  6. Darkhaven3

    SNES Doom mod

    I just sent you the latest version of the SNESDoom.wad. It's a modified version of yours, so it includes everything except the spectre-removal.
  7. Darkhaven3

    SNES Doom mod

    Try downloading it. That might just work.
  8. Darkhaven3

    SNES Doom mod

    UPDATE: I fixed the chaingun so that it uses one bullet but fires twice, like it's SNES counterpart.
  9. Darkhaven3

    Best FPS for N64 and Dreamcast.

    It'd definately Doom for the Dreamcast; Obviously because of editability reasons.
  10. Darkhaven3

    doom at its release

    Here comes the huge LOLs and ROFLMAOs... I made a map with a Wolfenstein 3D editor and tried to play it in Doom.
  11. Darkhaven3

    SNES Doom mod

    I just sent it again. Try checking again.
  12. Darkhaven3

    What's your favorite Monster

    My god, how many threads about this are there going to be? Anyway, I like the impse baron of hell.
  13. Darkhaven3

    SNES Doom mod

    Just sent the wad in a .zip file to you. Check your eMail. EDIT: I also think I've figured out a way to simulate the thing where you can pick up items that are far below you. Like Sector 1's height is 256, sector 2's height is 0, you pick up a health bonus from sector 2, but you're in sector 1.
  14. Darkhaven3

    SNES Doom mod

    EDIT BECAUSE I CAN'T EDIT MY OTHER POST: I've figured out how to prevent the monsters falling backwards when they die! Wait a minute....Hey, I got my old username back!
  15. Darkhaven3

    SNES music

    I was talking about the 12 MHz part... Doom was made to run on a 66 MHz PC! I mean, that's just insane. I never knew it could be done. I found a Doom 3 Screenshot ! __________________________________________________________ | O O O O O O O O O O O O O O O O O O O O O O O O O O O O| | O |--------------------------------------------------|O| | O |\ - - - - - - - - - - - - - - - - - - - - - - - - |O| | O | \ - - - - - - - - - - - - - - - - - - - - - - - /|O| | O | \ - - - - - - - - - - - - - - - - - - - - - - / |O| | O | \ - - - - - - - - - - - - - - - - - - - - - / |O| | O | \_________________________________________/ |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | | |O| | O | | o | |O| | O | | / \ | |O| | O | | // \\ | |O| | O | | || || | |O| | O | | /------\ | |O| | O |____|________________|______|________________|____|O| | AMMO | HEALTH |_F_| | ARMOR |BULL 50/200 | | 50 | 100 % |___| | 0 % |SHEL 0/50 | |________|___________|___|_______|________|ROCK__0/50__|
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