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About kassianoaguiar
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Green Marine
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does it have the script of an actor decorate that makes the player or the monsters if they touch him die immediately EVEN IN GOD MODE (INVUNERABLE)?!?! If you have a template...
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What do I do to put in the DECORTE of an actor to that "as soon as I touch him, I die instantly without a push"?.
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How do I make the monster scream sometimes when I'm shooting it? Because in these two scripts in a row - one, which I want him to scream sometimes, he IS ALWAYS SCREAMING and I not want!
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What is the flag that makes the monster manage to open and insist on opening any door? (my case is the ports that open sideways in UDMF format). NOTE: In this UDMF format I have already put on the opening doors that the monster that touches the door opens the door BUT THE MONSTER DOES NOT INSIST ON GOING THROUGH THE DOOR AND YES IT KNOCKS AND COMES BACK... What to do?!?
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thank very much!
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How can I make the bazooka gun, when I shoot, push me back? (by putting an "Action function" in the following sprite): Fire: BAZO E 0 A_"............." Goto Ready
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It's like this friend: I'm Brazilian and I want text for my doom stories during the game, in short, translated. for example: "Durante a travessia da lava de fogo através da ponte. você estará perto do portão principal." The words: "através" - "estará" - "portão". When typing these words into MAPINFO and then running the game, the words will come out weird like this: "atrav´s" - "estar~" - "port$o". I don't want that... Is it possible to write in Portuguese and leave the game with the correct words without a problem???
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About writing text in "ClusterDef" of MAPINFO. What are the characters to write as for example: Ã = ? Ç = ? Ô = ? É = ? Ì = ? is there a character table?
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Thank you very much, it worked perfect!!!
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I already did that! But the problem is that all monsters are 10% likely to PASS THROUGH THE GATE AND CHASE ME ... Is there any way to increase the chances of going through the door besides chasing me and also searching rooms?
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I made the doors open horizontally like the wolfeistein using the mirror anchor. But the monsters can't open it because in hexen or doom it doesn't allow it. IF there is an ACS / hexen script so that monsters are likely to open the door in order to follow me, HOW WOULD IT BE WRITTEN?
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Which flag do I put on the decorate so that the spines go down and up with the shredder? in the 3 figures that I sent, you will see that the thorns DO NOT RUN UP AND RUN DOWN randomly
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how do I get the door to open and then close but being on the left right?
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I found! ACTOR SPEAR 655 { //$Category "Obstacle" Radius 22 Height 30 Damage 1 States { Spawn: SPEA A 1 Bright A_Chase SPEA B 1 Bright A_explode (100000, 26) Loop } } I put many things grouped in a single room and the player summarily killed himself. great
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What to write in decorate so that a spear, which I created in a sprite, touches the player and is quickly killed? (the trap spines in sonic for example)