![](https://static.doomworld.com/set_resources_10/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://static.doomworld.com/monthly_2020_07/G_member_31551.png)
Ginji23
Members-
Content count
15 -
Joined
-
Last visited
About Ginji23
-
Rank
Warming Up
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
The download link for Dimensions of Time appears to be the same file as before?
-
Are ConC.E.R.Ned, Eviltech, Realm of Chaos, and TNT Revilution supposed have links attached to them?
-
Any idea where to obtain this "10_1800.wad"?
-
(FINAL) "The Mystery of Mount Fang" - Four map vanilla-compatible mini WAD
Ginji23 replied to Quacken's topic in Map Releases & Development
For some reason, clicking the download button has given me this error all day: Sorry, there is a problem We could not locate the item you are trying to view. Error code: 2S328/1 -
So what is the difference between all the versions?
-
The Sunlust link says "This item was deleted".
-
Yup, it works now, thanks.
-
The download link requires special access to use.
-
[Mapping Contest] MFG38's 10th Doomworld Birthday Bash (Winners announced! See p2.)
Ginji23 replied to MFG38's topic in Map Releases & Development
I'd be willing to give the maps a whirl if they were nicely packaged together :) -
Just letting you know, but the main mod link appears to be broken.
-
I've been reading nothing but Lovecraft and the Cthulhu Mythos lately. I love this, and I love you. <3
-
I haven't played Doom in a couple days, so excuse the late response. Just beat map07 on my second try, didn't need a walkthrough or make any extra saves. Wasn't nearly as bad as it was made out to be, but I can definitely see it trying the patience of certain people. I definitely feel it could have gone later on in the wad or been split up into multiple maps, and throwing in that red archvile which players have never seen before nor had practice with is rather fiendish. Other than that, it was a rather grand and epic map, I feel like I've accomplished something great by beating it. It must have taken a lot of time to create, so good work on your end. :)
-
I'm actually quite enjoying this so far. I can actually see myself in some of these maps, as in when I created levels for other games. I would always get on the technical side of things, incorporating new features and ideas whenever I encountered or came up with them, kind of like how you put in all these custom monsters. It's amateurish, but it's also a breath of fresh air in a sense. I can tell a lot of time and effort went into this, and you must have had a lot of fun with it too, just like I had fun with my own endeavors! I think it's good that you have this piece of history you can look back on as you improve in your most recent project. Once again, good luck with that, I look forward to it! :) I'm going to bed now, but I just beat map06, so tomorrow I'll attempt map07. Wish me luck! I've been playing on ultra-violence and haven't had to make any saves mid-level, so we'll see if that changes after this, haha.
-
Managed to beat the first 3 levels. I'm liking it so far, the Egyptian themes remind me of the PWAD Tyrant. Taking a peek ahead at the rest of the levels, they look very cool- they look dark and stylish. The use of custom monsters was impressive, albeit rather frustrating to fight for the first time without knowing what they do. The custom textures and music also come together to create a great atmosphere. Looking forward to playing the rest of them later, and good luck with your new megawad! :)
-
I would love to try it out too, it sounds promising for a first work! :) If you upload it, please let me know!