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Awall

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  1. Map Name: Goin' Deep Format: Vanilla Tested in: GZDoom, Zandronum, Crispy Doom, Chocolate Doom Music: "Reach Within" by Jimmy for the Revolution MIDI Pack Build Time: 35~ hours + however much the original map took to make Difficulty Settings: Implemented but not rigorously tested Coop: Implemented but not tested Deathmatch: Starts only Comments: This map was supposed to be for the Doomworld Omega Project 2018, but for some reason I never submitted it, so I polished some parts, reworked some others, and I'm submitting it here now. WAD Download Screenshots:
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