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Wad overdose

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Everything posted by Wad overdose

  1. Wad overdose

    DOOM 6 TRAILER

    Apparently you've not been played original Quake and his addons for a long time, there is a one dragon in disolution of eternity as final boss, and another one in this screenshot from pre-release of the main game.
  2. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    I also believe in that they changed the theme to dark fantasy for this, it's a shame we didn't see the lovecraftian Quake 5 that jonn carmack talked about in this old interview. https://www.vg247.com/id-software-carmack-tossing-around-possibillies-for-quake-5
  3. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    Это да, но это в этернал планировали такое дополнения, но иза сроков решили полностью все поменять.
  4. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    Rail spike, accelerator, skull crusher
  5. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    Am I the only one who thinks that the idea of a cape for doom slayer is a reused idea from Steve burg's concept arts for doom 4?.
  6. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    It seems that ssg has a “double hammer trigger" like unused Mastery model of her in DE, judging by some of the details that I see. Edited:marauder in battlemode have also shotgun with double hammer trigger.
  7. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    Aggadon Hunter?
  8. Wad overdose

    DOOM: THE DARK AGES (DOOM 6)

    The close up look to New mancubus design
  9. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    Thank you, don't thank me, it's my job
  10. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    I found More good stuff, like animations and new doom 2016 tech demo tests by joon kim from IGC 2017!. 20:03 Animation test of Doom 4 “conjoined" zombie, a variant of the model with two long arms and with five arms and two heads, now I can say with confidence that this monster became the basis for possesed scientists, workers, engineers and unwillings. 38:01 Enemy AI test using a model similar to a square that can open its mouth, it called in alpha's files as pavdemon. 44:10 footage of possessed soldier's Glory kill test.
  11. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    Now it turns out that Liquid Development was involved to doom 4, they maked props. https://www.linkedin.com/in/erikamezcua/ https://www.artstation.com/mrcraft/profile
  12. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    Two animations from folder imp_parking_garage https://x.com/WadOverdose/status/1795131293442707742
  13. Fan model of abbadon pilot:https://www.artstation.com/artwork/8wy0DR
  14. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    The Technican model from brett brilay site is it have very similar outfit to the people from Matt burke's command center art that I showed earlier.
  15. Gauss demon https://floriannorac.artstation.com/projects/b50rLm
  16. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    A long time ago I found this stuff, but forgot to show it. 00:24 unused summoner Intro, which remains in alpha's files. 00:59 from veranda level, imp_out but not full. 01:04 unknown animation which, judging by the environment, belongs to Doom 4 too.
  17. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    I also found this concept in Patrick's artstation page today, very similar to hellwave/manhattan from britstol's footage. https://www.artstation.com/artwork/e0wvnP
  18. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    Probably this strings from closed alpha of Uac station map is moment from fight with possessed soldier from the teaser,minigunner is that creature with double berreled chaingun also from there, arc cannon is also mentioned here, this is the former name of lightning gun from doom 2016's mp, created by Jonn lane who also make it design for shotgun, super shotgun and granade launcher which are doom 4's leftover weapons, maybe lightning gun from doom 4?.
  19. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    It seems we now know the origin of burst rifle from mp, thanks to this page, from bryan flynn's artstation, the backstock is suspiciously similar in shape to backstock of doom 4's assault rifle. “This is the Doom 2016 Repeater Rifle. I was asked to concept the front half of an older doom gun. The backend of the rifle was designed by Jon Lane." https://www.artstation.com/artwork/nbRAE
  20. At the moment, I think it’s difficult to recreate it, because at least we have gameplay footage, but they are short and about all the mechanics of the game, I think we don’t know, and forget about the levels, there’s no build yet, we won’t be able to do demakes of unearthed, ashes, exodus, veranda, New York and etc. I made a reskin of eoa 2016 zombie using my frankensprite of fused zombies from this game, and unfortunately this is the only file with a full sprite sheet I have in my drive, I have frozen threads with my sprite for slayer skins, enemies from DE, and for this project, but mediafire son of a bitch purge all my completed sprite sheets that I made before and the links don’t work, and now I physically don’t have my computer and won’t be able to finish everything yet.
  21. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    I seem to have identified what this map/level is at the end of the teaser when the player starts beating all the demons with his bare hands. cineractive/maps/vsp/veranda/imp_parking_garage This is the path to the folder with imp unused animations from doom 4, parking garage is visible on these freeze shots that I made, at first I thought in thread about teaser, that this is from “ashes" aka library but it looks like by to this folder and the strings from doom 2016's cutting room floor page is now all obviously. veranda_streets ("Parking Garage", "Street Combat" and "Buildings Crumble") The rest of the shots from outside of garage are a continuation of this moment, if you watch everything carefully at a speed of 0.25. Ps: I wonder what the second creature is in the footage?.
  22. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    On 5:55 Unused announcer voice lines , which most likely relate in my opinion to Doom 4, or more precisely to its horde mode that mentioned from some of strings inside closed alpha's files, screenshot with that I posted earlier, especially the phrase “ Demon wave incoming" reinforces this. Here is also a test mocap scene used “headtech" technology and another short one from crispies's channel. https://tcrf.net/images/b/bb/150324191.mp4
  23. Wad overdose

    Cursed Doom Images

    "Romero, come here & scratch my coconuts cuz I don't have hands."
  24. Wad overdose

    DOOM 4 (Hell on Earth) Concept Art Findings

    Judging by the early descriptions of the two additions to doom eternal in steam, we should have seen the events of the beginning of demonic envasion, I think that we have probably played as an ARC soldier in one of them. https://web.archive.org/web/20191122014234/https://store.steampowered.com/app/782330/DOOM_Eternal/
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