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Morfos

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About Morfos

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  1. Morfos

    DeHackEd Pistol edit.

    I'm trying to make a "Plasma Pistol" It worked perfectly fine on zdoom, but it won't work for some reason on boom and crispy. I keep getting the shotgun image, and the pistol stops shooting randomly. Yet this didn't happen on zdoom. This is only a dehacked. Should I have saved it to boom rather than doom1.9?
  2. Morfos

    ROGUE REBEL Tc [RELEASE]

    Download Link?
  3. I just downloaded the "whacked" program. I know that the 128kb wad has custom enemies using dehacked. I did an experiment to see if I could replace worthless sprites (such as there being two blood and guts sprites rather than 1) with an used sprite in the doom iwad. When I try, the program changes the sprite with both blood and guts (id #10 & #12) things at once, rather than just one of them. In the 128kb wad, just one of those files was replaced with a custom enemy. I also tried to replace the "blocking" versions of the hanging corpses, in this case the "hanging leg" w/ "blocking" with the unused stalactite from the iwad. This also replaced both sprites, one of them worked while the other hanged from the ceiling, because they were placed in different locations. Is it possible to replace actors that are used more than once? example: https://doom.fandom.com/wiki/Unused_Graphics_and_Objects?file=Doom32x_-_Small_Grey_Stalagnite.png
  4. Morfos

    Any Mods or Map Pack Recommendations?

    Look at "about me" on my profile, they are a bunch of random maps made by others put together. I was wanting to bring this up, mostly because of my next two.
  5. I have tried to speed-map with this idea for e3m6 twice. Maybe I could do e2m7 and/or e3m6. I doubt I would succeed. Under the next spoiler, these are not my maps but I imported resources I have chosen, including two new skyboxes for episodes 2 and 4 and antialias for the episode 1 skybox (e2 skybox needs it too).
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