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hmm
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well now i understand what happend to doom9x official port well it might be a sourceport but it's just a sourceport but it is easier than msdos or dosbox one though but there are spelling mistakes with hangar of e1m1 and endgame animations though which really caught my eye though.
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Spider Mastermind Model Released for Doomsday
sonjoebatdoomguy replied to Tea Monster's topic in Doom Editing
somebody please make a hyperrealistic spidermaster mind upscale quality gif incase if they are using kinda modern computer but i am aware if this is almost like doom95/98 sourceport but close though its current doom sourceports. such as gzdoom. well some iwads can be installed or copied from the cd roms and floppies though. but the graphics will be usual from the 90s though since we got some new technology monitors and projectors machines. but some requires either dll files or something. but not all of them. -
this post was just a recap of the original ms dos or virtual dos or dosbox release of the game before it was ported again on computers then ported to consoles and handhelds finally though.
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hmm, I guess soundfonts can emulate fm synths and all wave synths but fm has soundbanks while soundfonts has various soundfonts wave files.
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yes i need help i am kinda tired of doing this on modern computers -_- but it dont do anything yet.
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Exactly.
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never mind I forgot to spell check it and two most gzdoom has soundblaster opl soundbank emulation besides the real soundcards from the older isa or pci cards. and also it's still kinda recent but uh maybe this post might be archived though but still there.
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well all it needs it s a subwoofer and actual base loudspeaker like high fidelity or specific speakers for your computer to work and that's it. and also this is how i remembered hearing from soundblaster 16 with windows 9x if the bass and treble are balanced or hi fidelity factory made like well rather than a tinny sound outputs.