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GodCells

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About GodCells

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  1. GodCells

    New imp?

    I suggested to help you on the 2d part... anyway I hope we will see it in the next release.
  2. GodCells

    Want to submit something?

    yes this is awesome! :D
  3. GodCells

    Want to submit something?

    The player sounds are already done... since the project currently aim to fill all non replaced ressources in the wad, Jon asked some weeks ago to finish the already assigned levels... for doom2.wad though.
  4. GodCells

    Screenshots

    Tony: Ok i got your sprite... :) Thats nice pretty sure i can do a good job on it. Jon : Ok... but that monster could be used for something else maybe?
  5. GodCells

    Gfx engine question.

    Ok, the renderer is still in fixed math... i understand. thanks for the info.
  6. GodCells

    Screenshots

    bah :) you're not forced to make them that bulky... let your creativity do the job... I wont tell you that it's not a better feeling to shot at something that looks fat when it has thoughness... though lol ;). its up to u. Anyway, I guess that the freedoom dev team can't refuse your works anyway, it lacks of resources. I suggest we work both on this matter, make the models and render them in grayscale in every angles, i'll paint them after. This split the job, which is a good one. Pretty sure we could acheive something wonderfull.
  7. GodCells

    Screenshots

    This pixel edited head was more a test than something that could be final... Ok I understand how makehuman works, you just pass parameters and it generates the humans shapes... interresting... i'll install this on my Linux box. It would be interresting if you could works on something more round that could create a replacemnt of the cacodemon maybe... :)
  8. GodCells

    Screenshots

    What i've done with your model Tony. Finaly it's not bad at all, your model has unestimed potential :D. gargoylol : wow that model is great, why not remove wings and use it? After some pixel retouch and coloring it would looks almost as good as Doom's sprite.
  9. GodCells

    Screenshots

    gargoylol is right. The render is only used as a base for the sprite. The details must be added at hand after pixel per pixel. Doom's sprites dont have enough resolution to worth using such programs.
  10. GodCells

    Gfx engine question.

    That port rocks. And I wonder do some improvements on the renderer are planned? Like correct floor rendering/walls and accurate billboarding?
  11. GodCells

    Want to submit something?

    Hope you will find another way if the project become very active :D :D :D you gonna rush!
  12. GodCells

    Screenshots

    Jon: Could you post one or two shots of those "alien gray style things"? I'd like to see if I could make a pixel job after you colored/resized them maybe (im not bad at pixel art)... I observed how doom's sprites was done, they took photos digitalized and retouched the sprites after... gargoyl : It would be interresting to have baron of hell done soon :D, since you seem good with blender, it would help to finish the first version of freedoom :D. I'll be working on the missing sceneries sprites, and maybe retouch some others. I've posted the map i'm working on on WIP http://www.wadsinprogress.info/?a=listwads&wad=680
  13. GodCells

    The /newstuff Chronicles #256

    And 4,9 gbyte for linux is still very big :). Give a try to gentoo or Debian. You gonna be under 3 gbyte after kde is installed with all utilities, browsers and open office.
  14. GodCells

    Want to submit something?

    Ok, this explains a lot of things now, I realy hate sourceforge reliability... I wonder if there's a temporary place where the wiki could be hosted... Maybe Jon or fraggle could ask newdoom maybe?
  15. GodCells

    Want to submit something?

    It would be usefull if the wiki could be repaired :)
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