-
Content count
12 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by Cyclone-Sama
-
I.H.N.I. Episode 1 - The Jittery Update v1.04
Cyclone-Sama replied to Kraja's topic in WAD Releases & Development
Really? Because it even makes the turn off sound like someone cut the power, I thought that was meant to happen from the sound -
I.H.N.I. Episode 1 - The Jittery Update v1.04
Cyclone-Sama replied to Kraja's topic in WAD Releases & Development
Why do the lights turn off in the 2nd Map, I can't see anything and Flashlight Mods or Night Vision will not work, is that suppose to happen? -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
I actually did test if it were other mods affecting the game, I even got rid of Nash Gore and it was still dropping -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
Just these -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
So when there's more than a 1000 enemies on the map even before the they spawn the game lags so much that it just goes to 1 frame making the last few levels of Chapter 2 not fun, I'm not sure why, I have pretty powerful PC and it was struggling so much that I had to use the Kill Monsters command to keep the game stable -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
I had a funny idea that the Nazis could be Dog-Mens with Bulldog like heads and when they die they just howl -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
My god you're right it even fixed the Main Menu, I'm using Final Doom now and it works way better than Doom 2 that I did get from the BFG Edition, finally I can play the secret level properly -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
Yeah so I turned off every other mod except SCS, even the nashgore mod, I even tried playing the level as 1 of the other girls, the Nazis will not appear and die as zombies -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
It's only the secret Nazi Level for me, other levels work fine, I did turn off my BDv21 Enemies Only off and it was still doing it, I then did Nazi Enemies and they were still invisible, it may have been my system struggling to load them up, there is 1 issue that's not a big deal but kinda annoying, because I use a crosshair, the rocket launcher seems a little bit off the side in aiming to the right -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
Damn it maybe my Laptop then, it must be causing issues with the level, though this kinda makes it more scary fighting invisible enemies, like camo assassins -
Space Cats Saga 2.0 (Update 2.90)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
Has the secret Nazi Level been fixed? Because they were still invisible and when they die they become compressed Zombie Soldiers sinking into the ground Edit: It's still bugged even when I don't use any other wads or mods, though I have a suggestion for the secret level, if you wanna hear -
Space Cats Saga Chapter 1 -Complete- VER1.1 (updated August 2021)
Cyclone-Sama replied to DerTimmy's topic in WAD Releases & Development
The Nazi Level is bugged, the enemies are invisible and when they do die they are the Zombies standing but sinking in the ground