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dave_hun

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About dave_hun

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  1. dave_hun

    Speed of Doom demos [-complevel 9]

    https://www.youtube.com/watch?v=uJk0FsM7k9U I'm sure it can be done a lot faster, but I went for the safest route I could think of. The beginning is the hardest part. Infighting takes care of most things while I need to dodge and find my safe space. Optionally can use the archvile to jump to the second megasphere which should make the remainder of the map a lot easier. SODfinal_map23_UVfast_1500.zip
  2. dave_hun

    Sunder demos [-complevel 9]

    Map 06 UV-Max in 18:40. https://www.youtube.com/watch?v=wuwaH9FE9i4 I have no idea how I didn't die in the final fight. I did the timings pretty well but there were still a lot of barons left, apparently the cybers took forever to teleport in or something. Pew'd the final cyber for good measure. sunder2308_map06_UVMax_1840.zip
  3. dave_hun

    Sunder demos [-complevel 9]

    Map 08 UV-Max in 42:04. https://www.youtube.com/watch?v=sD_7iTpDhEo This demo went atrociously, nothing infighted as I wanted them to and I took so much unnecessary damage. The sole reason I wanted to share is that I found a way to keep the door open in the final fight. As far as I know, "new" sunder (I probably dont have the latest version tho...) moved the door-locking linedef further back so the old method of cheesing won't work. However if you hit the switch and run in fast enough before the door fully opens, it's possible to skip the door closing (timestamp 00:31:15 in video). Idk this might be useful for someone. Has anyone else found out about this yet?:) sunder2308_map08_UVMax_4204.zip
  4. dave_hun

    Speed of Doom demos [-complevel 9]

    Map 26 UV-fast in 22:11 (Video) My first ever demo submission, be gentle with me. Until tonight I didn't even know how to record demos haha. I haven't found an entry for an UV-fast run of this map so I gave it a go. It's one of my all time favorite maps, love to play through it casually. I took mostly the safe approach which made the fights straightforward, except for one suicidal move in the open which should have resulted in my death, but I survived. The final fight is the trickiest one, I go in there fully stacked and wearing the invuln, however the time only allows to kill most of the archies before it runs out. And then I need to quickly grab some more cells before it gets blocked by cybers. There is a line the monsters cannot pass, so infighting will do most of the job, but the cybers are too strong and I need to take care of about half of them myself with the BFG. Also there was one pain elemental that just refused to die. The entrance of the cave was blocked by a million lost souls, so I had to rely on splash damage to get the final kill. SODfinal_map26_UVfast_2211.zip
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