Hey everyone, I'm new here, and have just recently started Doom map making, something I've wanted to do for quite but never really had the initiative until recently.
Here is a large but flat slaughter map with thousands of enemies, and thousands more in projectiles. Which means that once the projectiles fly there will be a drop in performance, but should revert back to normal as the number of demons drop.
As for balancing, there wasn't any, sorry. I made this mostly as a joke map, having fun and learning to make a map at the same time. Would recommend Hurt me Plenty or Ultra-Violence for difficulty of choice.
As for testing, I used Doom 2 with Gzdoom.
Music track used:
Credits to the channel Romantique TP
The map is single WAD (MAP01).
Apologies if there are performance issues. I'm pretty new to the map making side of things and don't have an inkling yet in regards to doom 2's handling of particle counts. Hope you enjoy :)
Also there's no exit.
Here are some images, including the texture for the skybox.
And a link for the files.