It's sort of hard to explain, so I've DM'd you what the WAD file looks like now. Initially, I wanted to make it vanilla source port compatible but sort of gave up after running into quite a few problems with ordering the frames, as the latter two-thirds of the frames would play first for some reason, and I had to allocate some frames with some rather unique names to not get confused. Also, the requirements for the TITLEPIC, M_DOOM, M_LEVELS, etc. were sort of a pain.