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Everything posted by AllenB
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I'm using dsda-doom. This is the map - https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/zdmcmp1
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That's very helpful Gez. I'll get GZDoom for now and bookmark this thread.
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Ah, of course thanks. I thought they had come together. So is there an updated fork chart I can look at? How do I find out how many I need to cover most cases? I'm mostly just happy to get one of them working for me on Linux.
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what are your favorite/least favorite doom enemies?
AllenB replied to Green561's topic in Doom General Discussion
Agree. -
The hub system was a good concept... It served no real purpose since one large map would do the same thing, but it was well executed. It felt like the future at the time.
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It gets better as it goes so you have to ask someone who's finished it. The first hub doesn't leave a good impression if you've only half done it, so I'm sure that's where alot of people stopped when they found it too hard.
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DSDA-Doom 0.25.6+dfsg wad compatibility issue
AllenB replied to AllenB's topic in Doom General Discussion
Yes, that was it Thanks so much. -
I get a console message when starting up several wads.. R_InitTextures: The file [file name and path] seems to be incompatible with "The Ultimate DOOM". R_InitTextures: 288 errors The command line is.. dsda-doom -iwad doom.wad -file wadname.wad
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Will 2002 A Doom Odyssey - 10th Anniversary Edition run on Doomsday? I've tried replacing the standard WAD, and making a new profile. I hear it needs a Boom compatible sourceport..?
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Now that I've taken the time to cover a handful of levels in 2002, I'm liking it. Professional feel, background tracks, good level sizes. I like the gameplay.
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I use dosbox for a few things, but not for Doom. Why when there are so many good options. I don't think I've used vanilla since GLDoom came out.
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That makes more sense, and it works. I now have dsda-doom set up 80% of how I like it, so I'm sure it's capable, and it looks good. GL gives plenty of FPS.
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Ah, I wasn't seeing 2002 at all, that was Freedoom. Back to square one. Doomsday does do Doom I, I'd just been messing with that slot trying to get this to work. I have DSDA installed. It seems to run this WAD but I get a HOM at the start, so I assume it has a problem with some textures. Since there's other setup I'd have to learn, I might just try Woof and GZDoom before I go too much further.
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I appreciate your response, Chris. I have made progress. I chose Doomsday for running on Linux, it also does a good job with Heretic and Hexen. I got the WAD from here - https://www.doomworld.com/idgames/levels/doom/Ports/megawads/2002ad10 This is what Doomsday says about this WAD. Considering what you've told me I'm just rolling with it for now.. I find it will run through Doomsday via Freedoom. In my limited understanding, Freedoom is based on PrBoom+, the Linux Boom port.