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About Da Spadger
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I didn't miss it. But I'm not telling anyone what it was. :)
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[IT'S ON IDGAME!!!] DOOMIUM CP: a megawad worth of short, explosive, and fun maps
Da Spadger replied to fai1025's topic in WAD Releases & Development
The screenshots are a little bit dark. Could you possibly make them brighter? -
UMAPINFO "episode" Unspecified Behaviour Resolution
Da Spadger replied to Altazimuth's topic in Source Ports
[21:23]Altazimuth: https://www.doomworld.com/forum/topic/132415-umapinfo-episode-unspecified-behaviour-resolution/ Countdown until non-dev weighs in. Hello. :) -
Fantastic.
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DW's Country & State/Province Locator Thread (Not City - Don't Give Away Too Much Personal Info)
Da Spadger replied to leejacksonaudio's topic in Everything Else
Space. -
Faithless: Trilogy - BETA 1a released!
Da Spadger replied to Jimmy's topic in WAD Releases & Development
Looking forward to this! -
I second Extreme Weapon Pack.
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MAYhem: 2020 Edition - On Idgames!
Da Spadger replied to Obsidian's topic in WAD Releases & Development
I'm in. -
Project DARK (SCYTHE) - Now on /idgames!
Da Spadger replied to dobu gabu maru's topic in WAD Releases & Development
If someone gives up, gimme one -
For mappers: Zscript to force disable jumping and crouching
Da Spadger replied to anotak's topic in WAD Discussion
You had expectations of a public forum on the internet. It's one of the classic blunders. -
Say which of the two songs above you like. Then, post two songs you like.
Da Spadger replied to Jason's topic in Everything Else
Mission Evade https://www.youtube.com/watch?v=_1bTis9ee3U Or https://www.youtube.com/watch?v=2FpN7X0jyRk -
YEET
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Weapon "brightmaps" alignment error in OpenGL
Da Spadger replied to Not Jabba's topic in Doom Editing
I gave it a try using the standard brightmaps included with GZ. (3.6.0) Do I need a newer version or do something in addition? It didn't work in software, truecolor or otherwise. -
Weapon "brightmaps" alignment error in OpenGL
Da Spadger replied to Not Jabba's topic in Doom Editing
This is news to me. So they pretty much just work like in Software like they do in OpenGL? -
Weapon "brightmaps" alignment error in OpenGL
Da Spadger replied to Not Jabba's topic in Doom Editing
Can't use them in Software mode. These are a substitute for the real thing. I quite like how they turned out.