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Everything posted by Antidote
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Explore the manor or duel in a gothic deathmatch?
Antidote replied to bryant robinson's topic in WAD Releases & Development
The Manor is nice, I actually like the look and feel to it, but it seems a bit cheesy (hard to explain). The Gothic one is like what Torm said, nothing we haven't seen before. Good job though it looks pretty good. -
Oh shit! Talk about time travel! It's still May 16th here!
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[Marines of UAC: Exigency] Teaser
Antidote replied to Nick Perrin's topic in WAD Releases & Development
I'll look into it. -
OFF-TOPIC: You know what? I just had an idea come to me. What if people made small duel levels where they resembled that of original doom and doom 2 maps. That would be an interesting mapset. ON-TOPIC: Nice looking duel maps, too bad you couldn't make the full 32 maps. Some of the screens look good, but I'm not good at dueling so I don't think this will be for me :(.
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Can't wait for this game! I used to always play Team Fortress.
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I liked DEADBASE from a long time ago.
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Hell Underneath in progress (now with a teaser trailer!)
Antidote replied to hardcore_gamer's topic in WAD Releases & Development
You know, this forum has nice little feature called "edit". -
[Marines of UAC: Exigency] Teaser
Antidote replied to Nick Perrin's topic in WAD Releases & Development
You forgot step 4: edit button configuration only to find out that the edited button configuration doesn't work (Eg: EBDOOM.WAD where W is no longer forward, even if you change it to that). -
Well in any case this is a tad bit of a change of pace for you. I'm used to seeing you make maps with tech themes (although UTNT is not that techy) so I am sort of looking forward to this. As well as your numerous other projects in the works.
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[Marines of UAC: Exigency] Teaser
Antidote replied to Nick Perrin's topic in WAD Releases & Development
Looks cool... then I saw it's for EDGE. Hmph, now I have to download and configure EDGE, which is harder then it may seem (I don't care what you think, I make it take longer). In any case, it looks promising, hopefully it gets completed. -
Awesome, I want to go and buy Chex now.
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I heard about his awhile back, a news article appropriately named "News that should be news, but isn't" or something. It said something about vinegar, chlorine and water or something to that extant.
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Shouldn't you be working on your other projects? ;)
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Hell Underneath in progress (now with a teaser trailer!)
Antidote replied to hardcore_gamer's topic in WAD Releases & Development
I was talking to esselfortium about a random name generator, not about you. -
Hell Underneath in progress (now with a teaser trailer!)
Antidote replied to hardcore_gamer's topic in WAD Releases & Development
There is this: doomworld.com/linguica/randlevel.php] -
What's Chex? Chex Quest?
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Simplicity.
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SiD was ok. I didn't like it because it did not capture a base theme that I was looking for.
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I can prove that he is a dumbass: D=Dumbass D-D+D=D, therefore, by my Quantum Mechanics that is hard to explain, that I probably made half this shit up, I hereby declare that: he is a dumbass.
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Student taken out of school for making an FPS map of it
Antidote replied to deathbringer's topic in Everything Else
Haha. But yeah, I can see them saying that... -
I like it. Good job.
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There is a Chex Quest fan forum and it has way too many posts
Antidote replied to Linguica's topic in Everything Else
... it's chex quest... it came in a cereal box... called chex... and it's a quest... what's the big deal? -
Student taken out of school for making an FPS map of it
Antidote replied to deathbringer's topic in Everything Else
I've always had thoughts of making a FPS map of my school, but I'd put in a game like Rainbow Six or something and have it nothing to do with students/terrorism, but rather quite the opposite. It would have to do with the Rainbow Six team taking OUT THE TERRORISTS... yeah I thought that would be cool, and I don't see it being wrong IN ANY WAY... -
Red dwarf?
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This was alright. It was kind of hard, but it was what I expected from you, Torm. "No gameplay, I promise"... haha, there is a lot of gameplay because it's invasion, but I didn't like the maps too much... seemed too simple for you. Good work on trying this out, now get done on those other projects you've started and have not completed.