-
Content count
469 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by Antidote
-
I used freeze instead which works just fine. Also I'll go ahead and join those sectors. Thanks for the help. I'm sorry but I've fixed MOST of those bugs in the new version. I posted it in a reply, but now its up on the first post. Play that one, and you'll see that most of those bugs have been fixed. Thanks for the feedback on though.
-
Butts, I thought you were insulting my map, until I realized that you were stating the obvious... sigh. Ahh yes, screens. I'll get right on that when I get home. What is the ZDoom console command to have enemies ignore you? Its been a long time since I've used it. EDIT: I have updated it: http://www.mediafire.com/?bumynz5inmn New issues: 1. I fixed the first building but one side is still messed up... not sure how to fix that. Screenshots:
-
Thanks hitman, I've fixed two of the problems you mentioned. I've also added a bit more detail to the map. I'll upload it when I get home, check back for an edit to this post around 2:30PM. Thanks again, I still need the other problems addressed though. Also, feedback please!
-
It works for me... what ZIP/UNZIP software are you using (I am using WinRAR). Right now, its Vanilla (I think), but I plan to use some ZDoom features, such as slopes, flats as textures, particle effects, text dialog, etc.
-
1. Revenants (People use these worthless enemies in too many maps. They do way too much damage, and the homing ability makes it even worse) 2. Lost Souls (Takes too much ammo to use, and there are usually a lot of them to kill) 3. Pain Elementals (They spawn Lost Souls... 'nuff said) 4. Chaingunners (They like to snipe when far away, making them hard to hit, but somehow they always hit me. I usually lose a lot of health due to these guys) 5. Arachnotrons (They like to snipe as well, and their shots can be particularly painful) That's my top five. No I don't have anything wrong with Archvile's, Cyberdemons, and Spider Masterminds, because they are all meant to be hard, and they all are easy to kill them.
-
Abandoned Buildings, Bombed Out cities, War Ravaged Cityscapes, Military Bases, and Space-tech-themed levels (base-type).
-
I agree with exp, I've been on very narrow trails and it is very difficult to maneuver around on a bicycle regardless of the terrain.
-
Help in finding a praticular level
Antidote replied to Antidote's topic in WAD Releases & Development
Aha, yes. I search for mansion and that didn't come up. Thanks. -
There was a secret level that was on the Playstation version of Doom, that was called "The Mansion". Was it ever ported over to the PC? I am aware of the the PSXDOOM.WAD is it included in that WAD file? Thanks in advanced.
-
Thank you! Someone finally agrees with me!
-
Are you sure those are screenshots?
-
I see no mention of E4M5, am I the only one who likes this level? What do you have against it?
-
I believe it to be true.
-
"Ultimate Torment & Torture" Progress Report
Antidote replied to Tormentor667's topic in WAD Releases & Development
Well the lava waterfall looks a bit off, I assume it all looks good in the game, no? -
You can really mess with this thing: Biological Age: 19 Real Age: 102.4 Life Expectancy: -9.4 So basically I should be dead before I was born? (I put negative on everything)
-
"Ultimate Torment & Torture" Progress Report
Antidote replied to Tormentor667's topic in WAD Releases & Development
Nice intermap. I can't wait to actually play this beast! One thing, the picture you have chosen is a pixelated, is that you (as in taking the picture and resizing it) or the game? I mean it doesn't look that clear. -
It's too blocky and not very sleek... I couldn't get used to it.
-
I guess I'm second (behind AndrewB), and no one else ever gets close to my age of 1. Haha, I'm so young! EDIT: Err.. fredrik is 1.3 (missed that post)
-
Biological Age: 19 Real Age: 1 Average Life Expectancy: 74 My Life Expectancy: 92
-
Maybe you should ask Wills, the author. I mean, that's where I would start. Where do you see 6666?
-
A former human, 'nuff said.
-
I liked this one more:
-
I wasn't so sure I wanted to continue watching this after I saw the Silvia sequence (to be honest, the music kept me going), but then I saw the Megaman one and I couldn't stop laughing. Haha, it was so funny.
-
Will this be done with the Doom engine or an engine developed by yourself and your team? Edit: I skipped a paragraph about the Risen3D part. I think you should make your own engine it would allow for more possibilities.