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FourOhFour
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Everything posted by FourOhFour
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Only four maps in thus far, but super impressed. That map with the AV traps was all kinds of fun.
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Haha, damn son, this /newstuff makes up for its terrible map selection by having the best drama ever. +1
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Haha, this is cool stuff, I'm going to have to keep my eyes on this.
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Damn, I hadn't really paid any attention to this since it got announced, shit looks pretty impressive, haha. It also looks like it's going to make my system cry tears of blood. :|
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Yeah, I was hoping to take a look as well, I took a day off of checking the main page, and miss something cool. Oh well... Nobody happened to like, save a copy, did they?
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Who knows, maybe they won't fumble this one as badly. D:
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Haha, I remember trying to play CaH when it came out, and it bringing my computer to a screeching halt... And my computer was fairly good, fot the time! I'll be sure to give it a playthrough this time around though, because I really liked the premise, and I actually have a functional machine now
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I'm pretty sure Bruce Campbell should do. His delivery of snappy one-liners is clearly the best.
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Hey, very cool. Nice work, Doom 64 brings back plenty of good memories.
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Ah, this looks pretty sweet. I'll be excited to play this :D
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Carmack On Id Tech6, Ray Tracing, Voxels And More
FourOhFour replied to kristus's topic in Doomworld News
I wish I had some idea of what you guys were talking about, because it sounds interesting : ( -
Congrats on staying alive for so long! I'm happy to have been here lurking since... well I don't even remember, it's been a long time. Keep on kickin', Doomworld.
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Deus Vult II: First Edition Released
FourOhFour replied to SyntherAugustus's topic in Doomworld News
Yeah, really. The first DV was one of my favorite mapsets, and this one certainly doesn't let me down. Plus, so far it's significantly less ridiculous in terms of "oh hay here's 300 revenants, kill them with your SSG." and other ridiculous battles. But I'm not through yet. Edit: odd wordfiltering :s -
There's a broken URL tag on the front page post, it seems like. It could be because I'm viewing in Opera, though.
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Holy crap, this is a great mapset. I haven't seen something this well done using hubs since rtc.
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Alright, thanks for the info, Kristus. I'll probably just pick that up.
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What, of quake? I can't install it, the installer's like "no screw you, I hate Vista", which is perfectly understandable if you ask me, but it's a pain when I'm tryin' to actually play my games. Also, I'm planning on installing Ubuntu at some point, doesn't Quake 4 have a native linux port?
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This basically sounds hilarious, and I'd be tempted to play it, but Vista is retarded, and refuses to allow Quake 4 to run on it. Go figure.
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Haha, oh man, I got about half of those memes, and I've posted probably less than 10 times in the three or four years I've been lurking here. Oh lawd ;_;
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Ahahaha, those were my favorite games when I was a kid, that, and Raptor.
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I was stuck with the key-hunt for a while, but mostly because I couldn't find the hellhound barn area. It needs to be more clearly indicated where you need to go up to that point. Once I started getting the billions of keys and stuff, the map proceeded to be a good bit more fun. Even thought the boss is just a recolored cyberdemon, I thought it was quite well done, the attacks looked very nice, and it posed a challenge without being silly-hard (cough cough billions of source guardians in UTNT cough)
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If you guys are really that short on people, I could try writing at least a couple map reviews, maybe not an entire /newstuff.
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Thank you for another quality /newstuff review session. I lurk here regularly, mostly so I can read these things, so it significantly brightens my day when I check and see that there's a new /newstuff out. Keep up the good work, men.
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It best not be, desu~
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Hah, fp. I'm actually quite interested to see how this mod turns out, I've not really been keeping much track of it, but it looks quite nice.