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xbolt

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Everything posted by xbolt

  1. xbolt

    Chocolate Doom

    IIRC, in vanilla Chex2, the barons are immobile. It was only in the version released with Chex3 that they move.
  2. Hi, I'm thinking about building my own version of Chocolate Doom, and I can't find instructions on how to compile under Windows. Can anyone help me?
  3. xbolt

    Doom's 15th Birthday

    Well well well, Chex Quest 3 won a Cacoward! I never would have guessed that a sequel to a game that came in a cereal box, would be crowned as one of the best wads of the year! Chuck Jacobi must have done something right... Congratulations to all the winners! (Now I gotta go and play some of these...)
  4. xbolt

    Chex Quest 3 released

    You know, I never would have thought that this would get on the Doomworld news. Glad to see I was wrong. :D
  5. xbolt

    Chocolate Doom

    That's really weird. I just did the same, and poof! No more crashes. Why do those textures make the game choke, I wonder... And how did you figure out that those were the troublemakers?
  6. xbolt

    Chocolate Doom

    Oh, so that's why. Makes sense. I've run through it, and everything appears in order. (I think) However, I just tried playing Chex Quest 2 with it, but it always crashes whenever I open either of the red doors at the end of level 1. I remember that it did this sometimes in the original Chex2 as well, but I don't know that anyone has ever figured out the exact cause for it...
  7. xbolt

    Chocolate Doom

    Yeah, I saw that right after I posted. Heh. So, it does not crash for you then? Huh, must be something to do with our hardware configurations or something.
  8. xbolt

    Chocolate Doom

    Ok, that's better. I just tried doing an entire playthrough, but it crashed on me when I went from level 4 to level 5, right after the intermission screen. But using the LEESNYDER cheat, I can get to it just fine. (Which is how I got there last time.) By the way, why do you have to have a separate chex.deh anyway? Can't it just be built straight into the engine? (Or are you just waiting until you've got the deh perfect before you put it in the engine?)
  9. xbolt

    Chocolate Doom

    Awesome! I've been hoping for something like this for a long time. I haven't played it thoroughly yet, (I'll do that soon,) but I did see that the Flembrane (Baron replacement) on E1M5 can move around. In the original, he was always rooted in the same place. I wonder if it's possible to make it so you can play the intro and exit movies as well...
  10. Don't feel TOO bad about it. Laziness happens to the best of us. Take my own megawad for example. I finished 25 and a half maps, then laziness set in. (I really do need to get off my duff and start working on that thing again...) And especially, don't let insulting guys get to you. It's best to just ignore them. ;)
  11. xbolt

    A WIP wad for Legacy

    My gosh! From the looks of those screenshots, it looks like my computer will be in serious trouble if it tries to run that... (But what the heck. I'm playing the beta anyway!)
  12. xbolt

    R.I.P. Jason "Amaster" Masihdas

    Won't do any good here now, but I sincerely think that anyone contemplating suicide, or even just feeling low, should watch 'It's a Wonderful Life'. If you know anyone feeling down, please, recommend this film to them. I can tell you, every time I watch it, it never fails to cheer me up.
  13. xbolt

    R.I.P. Jason "Amaster" Masihdas

    My gosh, this is simply horrible! :( Even though I hardly even knew the man, I wish I could have known beforehand... To talk him out of it... R.I.P. Jason. :(
  14. xbolt

    Knee Deep in ZDoom released

    Hmm... I just read the text file for the first time, and I was surprised when it said NOT FOR DOOM 2. I still haven't had enough time to play past E1M1, but for me, it works with Freedoom!
  15. xbolt

    Knee-Deep in Websites

    The Knee-Deep in ZDoom project now has its own website, with screenshots and other goodies. KDiZD is currently scheduled for a summer 2007 release. Visit the site here.
  16. xbolt

    Knee-Deep in Websites

    The Knee-Deep in ZDoom project now has its own website, with screenshots and other goodies. KDiZD is currently scheduled for a summer 2007 release. Visit the site here.
  17. xbolt

    Knee Deep in ZDoom released

    It hasn't even been out for a full 24 hours yet, and there is already conflict! You guys don't waste any time, do you? :p I played a bit of E1M1 on my PC that's sound is currently broken, and it was pretty cool even without it. I'll play through the whole thing on a better PC soon. (Hopefully tomorrow)
  18. xbolt

    Do you know about any good Doom1 megawads?

    Newmaps (22 levels in the current beta)
  19. xbolt

    GZDoom 1.0.24 is released!

    That could be partially because Legacy is the only port that added Chex Quest support. And CQ doesn't use most of Doom's resources, just the maps, music, and a few graphics. (None of the sprites)
  20. xbolt

    GZDoom 1.0.24 is released!

    Chex Quest. :P Hey, it is a true IWAD, after all...
  21. Yes, I did all three, and it still gives the error.
  22. xbolt

    Favorite Chex type

    Seconded. :D
  23. I know of Chex Quest III, it looked promising, too bad it's dead... Copy what Boingo said. If it's fun, people will play it. (And technically, it's 10.5 years old, but you're close)
  24. Ha ha, we have spies over here... (Kidding) Actually, it is free. And you guys like rrppo's sig, eh?
  25. Yes, I did a direct SVN checkout, and I have libpcsound.cbp.
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