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About ianfreddie07

  • Rank
    Warming Up
  1. ianfreddie07

    scalliano's 667 Shuffle!

    Small visual bug in this new version: The LOS chaingun/RL has a rocket explosion that creates an ugly grey circle, both in software and openGL modes.
  2. For some reason, I really don't like Doom 2's music and I wonder where I can find a good music replacement WAD. I've tried the PSX music WAD at the Doom 2 Depot, but it only seems to work for Ultimate Doom.
  3. How do you get there? I have 5/8 secrets and I've only seen the IV switch. Where are the other switches?
  4. ianfreddie07

    [WIP] Metalworks

    How exactly do I break the flatness of the map? Can you give me an example?
  5. ianfreddie07

    [WIP] Metalworks

    More additions. Hopefully improvements. http://img189.imageshack.us/img189/8810/metalwork8.png http://img827.imageshack.us/img827/3690/metalwork9.png Warehouse is mostly done. http://img87.imageshack.us/img87/3136/metalwork10.png A small "office" inside the warehouse. Next up will be a large red key area (although that won't be until next week. My classes start tomorrow). What do you guys think so far?
  6. ianfreddie07

    [WIP] Metalworks

    More progress! I'll probably be designing the layout and the aesthetics of the map before placing monsters and items. http://img577.imageshack.us/i/metalwork4.png/ http://img812.imageshack.us/i/metalwork5.png/ Improvement on the hallway. http://img585.imageshack.us/i/metalwork6.png/ http://img530.imageshack.us/i/metalwork7.png/ A bit of work on the crates for the "warehouse" area. So, what do you guys think so far?
  7. ianfreddie07

    [WIP] Metalworks

    After regaining my interest in Doom and mapping... I have decided to give it another try. So here's Metalworks, a map I'm working on using the UAC Ultra texture set. What I've worked on... not much. http://img209.imageshack.us/img209/5885/metalwork1.png Here's the starting room. http://img341.imageshack.us/i/metalwork2.png/ Here's the first hallway. The door on the left leads to a warehouse sort of area. http://img98.imageshack.us/img98/883/metalwork3.png Red key door. For now, I'd like to know what details I can add in the hallway, how my texturing is... and that's it.
  8. ianfreddie07

    Your favourite music (except IWAD music)

    UAC Ultra MAP02 Vrack/Vrack2b Kama Sutra MAP30 Alien Vendetta MAP01 If I can remember anything else... I'll add.
  9. ianfreddie07

    You! Post your WAD ideas here

    I have this idea for a Doom 2 megawad... After defeating the Icon Of Sin, Doomguy escapes from the "brain", fights the rest of the demons off, wanders to the outskirts of hell, finds a heavily-guarded teleporter to Earth (MAP01-07). However, instead of Earth's rebuild, more destruction is caused as there is another invasion of demons and hellspawn, this time from a different source (MAP08-19/20). Then maybe... either another dimension of Hell, or a frozen type of hell (MAP20/21-30). Secret maps? No idea. I even had an idea to make it a ZDoom wad using simple effects, a few new monsters, and scripts for a boss arena. Like the one in Simplicity, UTNT, and even TCA2. :P
  10. ianfreddie07

    Visions of Hell

    I think I may have a slight suggestion on how the hell levels progress: Outskirts -> Frozen depths of hell -> Hell Or something like that, heh.
  11. ianfreddie07

    Falcon Punch?

    Haha, it's alright. I'm no good at making weapons anyway. Okay, why did I not notice that? Awesome. I should try it soon (oh, and Diaz is a great weapons mod :D)
  12. ianfreddie07

    Falcon Punch?

    Has there ever been a Falcon Punching Doom mod before? Yes, I'm kinda aware that berserk does partially that but... is there another mod that makes fists hit like a falcon punch? :D I know, dumb question and dumb idea.
  13. ianfreddie07

    Alien Vendetta map 20?

    So that means I missed the good part on Map20 by including the AVMovfix? DANG IT. :(
  14. ianfreddie07

    Wads with innovative gameplay

    Foreverhood :D
  15. ianfreddie07

    The Rickroller

    Has anyone ever made a Rickroller WAD that includes the full song, and not just the chorus? :D