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9 files

  1. Carnage Arena {for Hexen}

    When I decided to do these Hexen wads, Hexen was getting old already but it was still Good and fun for me so I continued working on it. I didn't bother to finish the single player maps I wanted to do so if you want to see the monster modifications I did, simply play the original levels with Csprites.wad loaded.

    The Carnage arena is more some carnage levels than some puzzle solving levels, you dont realy need to be smart but you must be a strongh and skilled warrior to survive the carnage arenas. PS: They are DEATHMATCH maps. Try them at 2 or more players. ( Try the level 04 in a 04 player game using fighters only & enjoy the carnage :)

    3 downloads

       (0 reviews)

    Submitted

  2. Deadpool's Real Arena

    This is a much cleaner, more interesting version of the Deadpool's Arena Hexen WAD I uploaded the other day. It's designed for Deathmatch only, so there're still no monsters in the thing. Unless someone uncovers a major bug/HOM/etc., this will be the last update I make to this WAD.

    4 downloads

       (4 reviews)

    Submitted

  3. Death Awaits

    A good size deathmatch level for Hexen. There are five rooms, four on the outside and a wide open room in the middle. Each room has special effects and phased lighting that makes it more fun and dangerous. Also, I put in a few monsters to make things more fun, but not so many that they get in the way.

    1 download

       (1 review)

    Submitted

  4. The Bigdrop

    IF YOU LIKE THE WAVY BRIDGE FROM THE LAST LEVEL OF HEXEN, CHECK OUT THIS DEATHMATCH WAD. I put as many special effects as I could think of into this wad. Spikes, wavy bridge(and floor), fireballs, lighting effects, transparent monsters, stained glass windows, clock, etc... There are 3 exits in the exit room. Middle one goes back to Level 1, Left one goes to Level 3, and the right one goes to Level 4.

    0 downloads

       (0 reviews)

    Submitted

  5. Agility

    If you aren't very good at jumping, you be after playing this map a while.

    0 downloads

       (0 reviews)

    Submitted

  6. Assault

    This level was designed with a new editor (WadAuthor) for primarily Deathmatch play. It kinda makes a good one-player game since I added some monsters. The one player game is not hard at all, but interesting. There are many functions within the level, including a bunch of switches for doors. Your main objective is to assemble your weapon -the pieces are scattered, but easy to find. Once you have your weapon, go to the large room (with the eight pillars and lava pit) and have it out with your friend. Have fun and let me know what you think.

    0 downloads

       (0 reviews)

    Submitted

  7. AbbsHex1.wad

    These are some new Hexen levels for your deathmatch pleasure. If you killing you need this. If you like creating send your wads in. Happy Fragin!!!!

    0 downloads

       (0 reviews)

    Submitted

  8. BARTHEX3.WAD

    HEXEN DEATHMATCH WAD. Mirrored after my famous Bartman 5. wad real battlefest. don't choose the cleric because there aren't many weapons for him. lots for mage and fighter.

    0 downloads

       (0 reviews)

    Submitted

  9. BARTHEX2.WAD

    HEXEN DEATHMATCH WAD. Mirrored after my famous Bartman 5. wad real battlefest. don't choose the cleric because there aren't many weapons for him. lots for mage and fighter.

    1 download

       (1 review)

    Submitted

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  • File Reviews

    • By NuMetalManiak · Posted
      as usual, Death-Destiny draws inspiration from The Mucus Flow, with greenery and silver turret embankments. only it's not as complicated, as this is actually a speedmap. little health at the beginning makes this part really hard, along with the secret plasma gun chambers. the crates are cute at times, the ambushes actually are kinda annoying, especially with how pop-up monsters are used. definitely look out for the spiderdemon reveal, that will likely be a jumpscare when the arachnotrons show up. the red skull fight that follows is hard as hell too. worth checking out, it's much shorter than Disturbia, but doesn't follow the same mechanics.
    • By NuMetalManiak · Posted
      "Slaughter. Fun slaughter."   yeah, no. this pales compared to the first Newgothic. the maps here are less memorable and more painful than playful. there's no difficulty settings, and ZDoom will lag on MAP09 and MAP16 mostly due to the items present (a real hassle for MAP16). the cyberdemon placements in these maps in particular really bugged the hell out of me and these maps are less speedrun friendly than the original as well. favorites were MAP14 and MAP15. MAP02 is just unbearable. I prefer my slaughters with difficulty settings, thank you.
    • By Roofi · Posted
      A strange huge manor to explore with some sexy secret pics and many baddies. I didn't found this level really fun to be honest but it has many creatives ideas for a limit-removing map and a very obscure progression. Totally not recommaned for beginners because of the mandatory sr50-jumps and very limited resources on UV. PPPP has many vanilla tricks , especially the deep water effect when you walk in the water.   Detailed review : http://doomfrance.forumactif.com/t3832p50-boom-eternal-slumber-party#139129    My UV saveless demo (must be launched with ESP.wad) : DEMO    
    • By Roofi · Posted
      Grime looks like a more hellish version of Scythe 2's map 25 mainly because it uses an altered and darker version of the music "Intolerance" from Seiken Desentsu 3 and it was heavily inspired from Scythe 2 Map 23-25 . I actually found Grime way easier than Erik Alm's map . The health and ammo were indeed quite plentyful and above all Grime doesn't have those annoying and overpowered space marines. Inversely , Grime has more high-tier monsters but you can make them easily infight.   It doesn't figure among my favourite maps from Death-destiny but that remix of "Intolerance" is fucking awesome. :)   Detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845   My UV saveless demo : DEMO
    • By Roofi · Posted
      A tough speedmap made by Death-destiny with many questionable textures choices but I really enjoyed the moody atmosphere thanks to the music. However , this map is not as tough as others death-destiny's works even if a lot of monsters encounters happen in cramped spaces.   Detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845   My saveless demo done on UV: HERE
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