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9 files

  1. Carnage Arena {for Hexen}

    When I decided to do these Hexen wads, Hexen was getting old already but it was still Good and fun for me so I continued working on it. I didn't bother to finish the single player maps I wanted to do so if you want to see the monster modifications I did, simply play the original levels with Csprites.wad loaded.

    The Carnage arena is more some carnage levels than some puzzle solving levels, you dont realy need to be smart but you must be a strongh and skilled warrior to survive the carnage arenas. PS: They are DEATHMATCH maps. Try them at 2 or more players. ( Try the level 04 in a 04 player game using fighters only & enjoy the carnage :)

    2 downloads

       (0 reviews)

    Submitted

  2. Deadpool's Real Arena

    This is a much cleaner, more interesting version of the Deadpool's Arena Hexen WAD I uploaded the other day. It's designed for Deathmatch only, so there're still no monsters in the thing. Unless someone uncovers a major bug/HOM/etc., this will be the last update I make to this WAD.

    4 downloads

       (4 reviews)

    Submitted

  3. Death Awaits

    A good size deathmatch level for Hexen. There are five rooms, four on the outside and a wide open room in the middle. Each room has special effects and phased lighting that makes it more fun and dangerous. Also, I put in a few monsters to make things more fun, but not so many that they get in the way.

    1 download

       (1 review)

    Submitted

  4. The Bigdrop

    IF YOU LIKE THE WAVY BRIDGE FROM THE LAST LEVEL OF HEXEN, CHECK OUT THIS DEATHMATCH WAD. I put as many special effects as I could think of into this wad. Spikes, wavy bridge(and floor), fireballs, lighting effects, transparent monsters, stained glass windows, clock, etc... There are 3 exits in the exit room. Middle one goes back to Level 1, Left one goes to Level 3, and the right one goes to Level 4.

    0 downloads

       (0 reviews)

    Submitted

  5. Agility

    If you aren't very good at jumping, you be after playing this map a while.

    0 downloads

       (0 reviews)

    Submitted

  6. Assault

    This level was designed with a new editor (WadAuthor) for primarily Deathmatch play. It kinda makes a good one-player game since I added some monsters. The one player game is not hard at all, but interesting. There are many functions within the level, including a bunch of switches for doors. Your main objective is to assemble your weapon -the pieces are scattered, but easy to find. Once you have your weapon, go to the large room (with the eight pillars and lava pit) and have it out with your friend. Have fun and let me know what you think.

    0 downloads

       (0 reviews)

    Submitted

  7. AbbsHex1.wad

    These are some new Hexen levels for your deathmatch pleasure. If you killing you need this. If you like creating send your wads in. Happy Fragin!!!!

    0 downloads

       (0 reviews)

    Submitted

  8. BARTHEX3.WAD

    HEXEN DEATHMATCH WAD. Mirrored after my famous Bartman 5. wad real battlefest. don't choose the cleric because there aren't many weapons for him. lots for mage and fighter.

    0 downloads

       (0 reviews)

    Submitted

  9. BARTHEX2.WAD

    HEXEN DEATHMATCH WAD. Mirrored after my famous Bartman 5. wad real battlefest. don't choose the cleric because there aren't many weapons for him. lots for mage and fighter.

    1 download

       (1 review)

    Submitted

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  • File Reviews

    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
    • By elend · Posted
      I really like this palette edit. I am not sure about the "better visibility on CRT screens" part, since I find it a bit dark at times, but I do love the toned down colors. I don't play everything with this palette, but I noticed that some WADs definitely benefit from it.   Regarding the people who don't like it; Well, just check out the screenshots. If this looks cool to you, use it when you play Doom. If it looks crap to you, don't download this.
    • By Sasha · Posted
      Hard maps with good architecture. I enjoy this wad
    • By Rimantas · Posted
      It just mess up all colors very bad and makes Doom look terrible! If i want Doom look more like on CRT, i reduce brightness in video card settings. 0/5
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