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14 files

  1. Autosave

    Just a little utility wad that autosaves after any interval you want.

    16 downloads

       (14 reviews)

    Submitted

  2. LMP CoUNTeR VeRsioN 1.0

    You're playing a DOOM deathmatch against your friend. This time, you're really going to kick him for good. This is the first time you have the chance to do it. Your score looks something like 25 to 25, and you're very happy about the fact that you're just about to find your weaponless friend. You're also glad to have had the idea of recording a demo, which will allow you demonstrate, in the near future, that you're able to kick that DOOM god.

    But as you locate your ennemy's precise location and start shooting at him, DOOM crashes back to DOS! It indicates "Demo kickfrag.LMP recorded".

    "Damn, why did this happened?! I was just going to get hold on him! Why?!? Oh, yeah... eheh... I did not put a large demo buffer! But how could I know that this was not big enough????", you think to yourself.

    Some moments after, the phone rings. Probably your friend calling to personnally congratulate you on a great mistake...

    But now, using LMP Counter, this will not occur anymore! LMP Counter will allow you to calculate how much kilobytes (KB) are required to be used to get a specific amount of gameplay time! All this, only relating to the number of players! And more good news, this works with all the alone, cooperative, deathmatch and deathmatch 2.0 play modes! Imagine how this little utility could be useful when planning to record a network demo (which tend to grow large very rapidly!)

    Get LMP Counter now! :-)

    0 downloads

       (0 reviews)

    Submitted

  3. CHGDSG 1.1

    CHanGeDSG allows you to modify your DOOM executive file (normally DOOM.EXE or DOOM2.EXE) so that it will be using other DSG files than DOOMSAV?.DSG.

    This is very useful if you have several different PWADs or EXE patches and you saved your games in PWAD maps. Normally, DOOM will crash when loading a wrong savegame (requiring a PWAD).

    CHGDSG 1.1 will solve your problems: Just copy your DOOM.EXE / DOOM2.EXE and modify the copy with CHGDSG! Every copy will now use its own DSG files while DOOM.EXE / DOOM2.EXE still loads the standard DOOMSAV?.DSG files. No more confusion, no more crashing ... :-)

    0 downloads

       (0 reviews)

    Submitted

  4. BACKPACK v2.00 (bpack200.zip replaces bpack100.zip)

    DOOM I/II v1.9 saved game modifier gives you the backpack or SUPER BACKPACK (999 of each type of ammo) plus 2 boxes of each type of ammo.

    5 downloads

       (5 reviews)

    Submitted

  5. HEXED: HEXEN Save Game Editor v1.1

    HEXED is a HEXEN save game editor. As of now, I know very little about the save game file in itself, therefore, very little can be edited. All HEXED does is give you every weapon, and 865 of blue and green mana. It also gives you every item, yes all 15, even if you cannot use that item. HEXED gives you 99 of each item.

    1 download

       (0 reviews)

    Submitted

  6. dm2edit.zip

    This program will edit Doom II savegames for weapons, ammo and keys to maximum values. You can also select God Mode and Full Area Map. The program will edit single and 2 player savegames. If a 2 player game is detected, both players will be edited with the same selections. The only reason I didn't provide for 3 and 4 player savegames, is that I don't have access to a Network in order to determine file locations for the remaining 2 player options. If anyone can E-mail me "clean" (no cheat codes edited) 3 and 4 player savegames, I will incorporate them into the program. I also found that when I attempted to edit the other artifacts, the savegames would error.

    3 downloads

       (2 reviews)

    Submitted

  7. heredit.zip

    This program will edit HERETIC savegames for weapons, ammo and keys to maximum values. You can also select God Mode and Full Area Map. The program will edit single and 2 player savegames. If a 2 player game is detected, both players will be edited with the same selections. The only reason I didn't provide for 3 and 4 player savegames, is that I don't have access to a Network in order to determine file locations for the remaining 2 player options. If anyone can E-mail me "clean" (no cheat codes edited) 3 and 4 player savegames, I will incorporate them into the program. I also found that when I attempted to edit the other artifacts, the savegames would error.

    0 downloads

       (0 reviews)

    Submitted

  8. HERETIK V1.1

    SOME FRIENDS AND I PLAY HERETIC ON THE SAME COMPUTER AND I FOUND IT TO BE EXTREMELY INCONVENIENT TO HAVE 1 OR 2 SAVE GAMES EACH. HERETIK WILL SHUFFLE SAVE GAMES FOR YOU SO EVERYONE GETS THEIR OWN SET OF 6 (COUNT 'EM!) SAVE GAME SLOTS.

    1 download

       (1 review)

    Submitted

  9. DOOMEDt v1.9

    DOOMEDt is a DOOM save file editor. It edits save files from DOOM and DOOM II releases 1.2, 1.4, 1.5, 1.666, 1.7, 1.7a, 1.8 and 1.9. It also edits NetDOOM save games, but files must be edited on each node separately. The current DOOMEDt version is 1.9.

    4 downloads

       (2 reviews)

    Submitted

  10. Doom II Save 1.71

    Ever wish you could have more than 6 saved games for Doom II or Did you wish it was easier to keep track of which saved game goes with which wad? Well Now there's Doom II Save, a batch file that gives you 600 possible saved games.

    2 downloads

       (2 reviews)

    Submitted

  11. Heretic Save 1.0

    Ever wish you could have more than 6 saved games for Heretic or Did you wish it was easier to keep track of which saved game goes with which wad? Well Now there's Heretic Save, a batch file that gives you 600 possible saved games.

    2 downloads

       (1 review)

    Submitted

  12. Doom Save 2.71

    Ever wish you could have more than 6 saved games for Doom or Did you wish it was easier to keep track of which saved game goes with which wad? Well Now there's Doom Save, a batch file that gives you 600 possible saved games, and provides support for Doom Control Center.

    1 download

       (1 review)

    Submitted

  13. DooMED v.1.666

    Simply the BEST DOOM saved game editor (for DOOM v.1.0, 1.1, 1.2, or 1.666).

    3 downloads

       (1 review)

    Submitted

  14. DOOM STACKED UTILITY

    DSTACKED is a utility for customizing your DOOM savegames. With this program you can tailor the amount "goodies" a player possesses. You can give a player any weapons, any number of rounds (up to 65,535), armor, keys, light amplification goggles, berserk, map, radiation suit, invulnerability, and "ghost" attributes. Weapons, rounds and invulnerability last for all levels afterward; all other goodies have the duration of a single level. So who cares if the nightmare setting is unfair; get stacked and kick butt!

    0 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
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