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Revenge: a classic DOOM experience

   (20 reviews)
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5 Screenshots

About This File

Since the first encounter with Hell dimension took place, space marines began to engage in a long and hazardous series of missions against hellspawn. Let's see how the standard UAC arsenal has changed during all this time...


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Guest

Unknown date

  
Is there any reason that no weapon mod that includes reloading has you automatically do so when you run out of ammo? Also, reloading _really_ isn't needed for single-shot clips (rocket launcher, SSG). All it does is force a second button press when you could just give it a slow firing rate.

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Guest

Unknown date

  
The weapon wad wasn't too shabby. I liked the plasma based guns. The only issue I had was the reload portions of the weapons. The double barrel really didn't need a special reload function; keeping the classic Doom style would be better. Also the auto-rifle, I think just giving it a slow firing rate would be better than having a frustrating moment of slamming the fire button trying to get it to fire. You've got potential, just rethink a few things about the guns. -Alando1

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Guest

Unknown date

  
Nice and very polished. Too bad the internal textfile says it's for GZDOOM 1.0.29, while I only successfully managed to run it on a more recent version... 4/5 -Maceo89

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Guest

Unknown date

  
great if your looking to add a level of complexity to the game 4/5

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Guest

Unknown date

  
Good mod for doom. I prefer Zero-Tolerance and Doom3 Experience, but this is very good too. You can change manual/automatic reload (I saw a comment before that say he don't like manual xD). 4.5/5

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Guest

Unknown date

  
agree with newstuff review on annoying reload - but good use of recoil effects and screen shakes for weaps feeling. 4/5

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Guest

Unknown date

  
it is a ripoff! 1 out of 10

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Guest

Unknown date

  
Could be better, but overall not bad. 3 Stars.

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Guest

Unknown date

  
Good weapons/monsters mod, but I don't like you must manual reloading when you run out of ammo. No current ammo count display on GZDoom' althud is not good too, I perfer use althud so it's annoying me. Other things in this mod is OK. 4/5 -playerlin

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Guest

Unknown date

  
Nice companion for classic Vanilla maps. I like the way you kept it simple and added subtle novelties altogether, just like older GZDA versions (still the best, but a bit over-featured lately). 5/5, if not for the overall package quality -- x_MaimerFagen_x

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Guest

Unknown date

  
Graphically-wise it's quite inferior to your other mods, but gameplay does not suffer at all from this. The technicalities about reloading are pretty interesting, too. -FD

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Guest

Unknown date

  
4/5 It's not bad.

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Guest

Unknown date

  
So cool... and yet, so unplayable. :( 4 stars for solid production values.

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Guest

Unknown date

  
Bleh.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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