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Collections of new graphics, sounds, music, and/or .exe patches, without levels or a clear theme that warrants them their own themes subdir.

490 files

  1. lilith.pk3 resource wad

    glitchy textures from lilith.pk3 and solid.pke including a bunch of new unused ones! includes PLAYPAL, ENDOOM, ANIMATED, ANIMDEFS, and DECALDEF. The UI and sprites from lilith are also included. As well as the plasma sound.

    13 downloads

       (0 reviews)

    Updated

  2. Soulbruiser of Hell

    The Soulbruiser of Hell is a custom monster that uses Vader's Bruiser Demon sprites and core concept (i.e. a strong mid-boss Baron-like creature that hurls fireballs).

    It's made with a DEHACKED patch (well, a BEX patch to be more pedantic) and replaces the Commander Keen thing.

    12 downloads

       (0 reviews)

    Submitted

  3. Gasoline-Powered Chainsaw 1.1.1

    This is a small Doom/Doom II gameplay mod that utilizes ZDoom derivated ports' DECORATE functions (GZdoom, Skulltag, Zandronum, etc.) to change the behaviour of the Chainsaw. It includes .pk3 files for Vanilla Doom as well as popular mods (currently Beautiful Doom 6.1.3.1 Zandronum, Beautiful Doom 6.3.2, Project Brutality 2.0.3a, Project Brutality 3.0[Jan 21, 2018] and Brutal Doom v21[Apr 25, 2018]).

    22 downloads

       (1 review)

    Submitted

  4. Necrodoom

    Gameplay modification for Doom(2).

    You're the pilot of the experimental AS-66K Necrosuit, an assault exoskeleton developed for heavy- duty military operations. Asskicking and name-taking are your daily duties, so when the Union Aerospace Corporation wisely decides to open a gateway to Hell one fateful day, you decide to do what you do best: suit up and kick some demon ass!

    The mod serves as a 'conversion' of sorts of the arsenal from Raven Software's obscure car-combat shooter "Necrodome," featuring a stylish set of suit-mounted guns loosely inspired by their Necrodome counterparts. Melt the competition with laser cannons, heat-seeking missiles, twin chainguns, and rocket scatter pods. Kablooey!

    See the "Gameplay Notes" section below for a breakdown of the mod's more subtle features, like entering/exiting the Necrosuit and inventory basics.

    61 downloads

       (1 review)

    Submitted

  5. Woah! Crash Bandicoot Doom (unofficial redux)

    I decided to make this after seeing Nitroactive's take and being disappointed by the fact that Crash didn't animate. I also went a little overboard along the way so there's a Crash variation to replace every monster.

    143 downloads

       (2 reviews)

    Submitted

  6. Beautiful Doom (version 6.2.0)

    Beautiful Doom is the grandfather of enhancement mods, born in 2008, updated multiple times, and finally updated again in 2015, after a long silence. Version 6.0 was an ultimate update that took it to the next level.

    It's a mod that keeps original Doom gameplay unchanged but introduces lots of special effects and visual enhancements for deeper and more thrilling Doom experience. Practically every single object in Doom was remade and updated, and many effects can be controlled while using the mod.

    108 downloads

       (2 reviews)

    Submitted

  7. Big Fucking Speech 9000

    Is violence against Nazis justified, or is the solution to hate speech more free speech? Now's your chance to find out.

    35 downloads

       (0 reviews)

    Submitted

  8. NAM Ally Green Beret Items ACS Enter Script

    You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.

    33 downloads

       (6 reviews)

    Submitted

  9. Run For It!

    A gameplay mod, it adds legs and ability to run to a lot of objects that never asked for this.

    51 downloads

       (8 reviews)

    Submitted

  10. Weasel's Mixed Tape Vol.3

    Constructed primarily from the ruins and remnants of mods I didn't get far enough to release, Mixed Tape Vol.3 is very much a "throw things at the wall" kind of mod. No major gimmicks or anything, just a set of guns, pretty much.

    39 downloads

       (4 reviews)

    Submitted

  11. Ancient Aliens Textures

    Resources from the Ancient Aliens megawad.

    aa-tex.wad contains textures and flats. aa-mons.wad includes the custom monsters and custom decorations used in Ancient Aliens.

    playpal-aatex.png is the Ancient Aliens palette. You can use it as a base to create your own palettes with additional ranges: it should be clear which ranges are not native to Doom and can be changed to whatever you want.

    phu_big.bmp is a bitmap font to be used with Bitmap Font Writer.

    alnarch1.xcf is a GIMP image file for the arch textures. You can use it to make variants of the arches with alternate background textures (a different set of bricks, for instance).

    See aa-tex-info.txt for some additional instructions if you're unfamiliar with working with custom palettes. You'll need to follow the included steps to import and reindex some IWAD resources into your project.

    40 downloads

       (6 reviews)

    Submitted

  12. ROMERO'S HERESY

    This is an unofficial patch for Heretic: SOTSR 1.3 It will essentially port the levels to Doom II so they can be played with Doom monsters and weapons. This patch creates quality Doom levels featuring very good classic style gameplay. The necessary Heretic resources (levels, musics, sounds and graphics) are extracted at the user's computer Both full registered versions are required

    SEE INSTALLATION NOTES BELOW!!!

    80 downloads

       (48 reviews)

    Submitted

  13. COD ray gun

    This is the first known COD ray gun recreated in Doom. I dunno if it's been done before, but have fun with this, and use it for whatever...

    I made this as accurate to the COD ray gun as much as I could. Like I said, if you wanna use it for something or modify it, do it. Credit me though and link the download (aka this page).

    The weapon is in slot 6 and it comes after the plasma rifle.

    48 downloads

       (6 reviews)

    Submitted

  14. Beeeeees

    Replaces every single vanillia d2 enemy with lots of bees.

    Includes a whole new Icon of Sin behaviour.

    43 downloads

       (15 reviews)

    Submitted

  15. Beautiful Doom (version 6.1.0.2)

    Beautiful Doom is the grandfather of enhancement mods, born in 2008, updated multiple times, and now in 2015 it received the ultimate update. Since then it has improved a lot.

    It's a mod that keeps original Doom gameplay but introduces lots of special effects and visual enhancements for deeper and more thrilling Doom experience.

    256 downloads

       (205 reviews)

    Submitted

  16. Guns Akimbo!

    2 guns are better than 1 gun. So I've just made this for Doom.

    Weapons include alternate attacks for more fun.

    61 downloads

       (7 reviews)

    Submitted

  17. Meme Jon Doom

    A gameplay mod which replaces all the non-weapon/music sounds with Meme Jon, and all the monsters with an overpowered Meme Jon monster.

    57 downloads

       (18 reviews)

    Submitted

  18. Half-Life Blood Effects

    Blood effects from Half-Life to be used on both Singleplayer and Multiplayer.

    UPDATE: I've made some changes to the graphics, and after a intense session against bots, i've realized that 3 minutes of duration is WAY too long to be a default value, so i reduce the duration to 63 tics.

    30 downloads

       (4 reviews)

    Submitted

  19. InstaDoom WAD Of The Year Edition

    If you just can't get enough of taking pictures of your food and making it look more magenta, InstaDoom is for you! Play Doom with any of the 40(!) official Instagram filters! Memento Mori with Mayfair! Requiem with Rise! Icarus with Inkwell! Alien Vendetta with Aden or Valencia!

    ALSO INCLUDES: Selfie Doom: Buddy Adding Edition! Indulge your narcissistic urges even in the deepest corners of Hell! With the new multiplayer compatibility, take group selfies in front of famous landmarks! As seen in Le Monde!

    Note that in any non-ZDoom-based port, the Selfie Stick replaces the BFG, and all chainsaw and BFG item placements are swapped, so you can pick up the Selfie Stick on Map01 ASAP. (Since the Doomguy doesn't have to worry about lugging around the BFG, he can also carry 50% more plasma ammo.) In ZDoom-based ports, the Selfie Stick is a special extra DECORATE weapon bound to the 7 key.

    ALSO ALSO INCLUDES: InstaDoom DLC Pack 1! Is Instagram too "mainstream" for your tastes? Do you need filters -- er, I mean, "presets" -- that really scream, "I am a hipster"? Do you not care about usability? Then you'll love the new VSCO Cam DLC pack!

    17 new filters (er, I mean, "presets") that emulate each of the currently-free filt- uh, presets in the VSCO Cam app! Most of them look like garbage, but they are painfully hip! Sneer at the basic bitches on Instagram with such purposely-obtusely-named presets as A4, B5, M3, and the ever-popular P5!!

    91 downloads

       (48 reviews)

    Submitted

  20. Final Fantasy Spells!

    Mainly the spells from Final Fantasy 4 in the doom perspective.

    38 downloads

       (11 reviews)

    Submitted

  21. gib

    Quake-inspired spraying gibs mod.

    BONUS: green.wad, a red/green palette swap, created by accident. (Try them together!)

    This is the GIB.WAD/DEH that was distributed in 1999 but never uploaded to /idgames. There has been one modification in 2015: GIB.DEH has been loaded into the WAD as a DEHACKED lump as a convenience for those ports that support it. This text file has been written fresh for the /idgames upload. The original is included as gib.orig.txt.

    32 downloads

       (6 reviews)

    Submitted

  22. Blood of Bin Laden Ally Imperialist Items ACS Enter Script

    You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.

    26 downloads

       (10 reviews)

    Submitted

  23. M51 Rifle

    A new weapon I created.

    Fire rate: Full auto Replaces: Chainsaw Damage: 3 Fire speed: Slow Slot number: 2

    28 downloads

       (6 reviews)

    Submitted

  24. Bushface

    Bushface (or "Face of Bush", as I originally called it) is a silly HUD face replacement. I originally released it in 2004 to Doom Connector community, and now it's 2015 and I decided to upload it to the idgames/ archives so it can be preserved for all of eternity. This upload is in its unchanged form, as I've also found a modified version of Bushface on the Internet. I even preserved the old text file that can be found in this .zip archive.

    Bushface has brought much joy for me and my friend in cooperative games. I found it by accident on my Linux box and I'm glad it didn't get lost forever in some horrendous hard drive crash or something...

    26 downloads

       (13 reviews)

    Submitted

  25. Custom Marathon Ally Mjolnir Items ACS Enter Script

    You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.

    20 downloads

       (4 reviews)

    Submitted

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  • File Reviews

    • By Memfis · Posted
      Way too many demons, cacodemons, and barons to kill, I got bored quickly. The design is clean and pleasant though, a little unusual even.
    • By Gaia74 · Posted
      Even though I do not like the idea of aliens being the doom demons, I love this wad, is beatiful because uses the things I love, the space bases and exploration of the universe   the second and third episode, they are really masterpieces because you see the amount of work of the creator and you really see his dedication   also some maps are ruins something that really valued since I am a lover of history so it was fascinating   Although I got stuck on some maps since the switches were too hidden, I managed to get through   I think the only thing I find bad is that their palette destroys a few mods, but if you do not care about the colors, then this is a wad that I recommend!   and also the end, it's something that really, you say what?   but they are details and if you like the pretty and funny maps I recommend it   5/5 Gaia74
    • By Paul977 · Posted
      Very good tech-base and, later on, cave/temple and again tech visuals, made in a classic polished style. Tough level on UV, particularly the initial stage until you reach the big room holding the rocket launcher. From there health and ammo are more abundant, so the difficulty decrease, but later on there are surprises encounters that can catch you out of guard very easly, including the really interesting ending area.
    • By galileo31dos01 · Posted
      Done with these settings: - GLBoom+ 2.5.1.4. complevel 9.
      - Ultra-Violence.
      - Continuous combined with pistol start mindset. Pistol starts in maps 05, 10, 11.
      - Saves every 5-10 minutes or so.   A partially cool map collection from various people. It revolves around the same old story about a newer demon invasion, in this case they corrupted an underground base and spread all around the territory, turning every nook into hell. The maps sort of follow that narrative through the visual design, that at least from the second map and beyond, since the first level is simply an introduction. There are plenty of hellish neat-looking techbases to explore either on surface or underground, including one level in a Quake style with dark rusted metal textures. In combination, some maps present an Inferno-ish look with marble/red/rocky structures and lots of flesh to step on. I dig the latest two in particular, with exclusively clean visuals and great usage of fireblu for portals. The deep blue sky fits in about every single map, giving each an extra touch of spookiness. Well, and a subtle TNT vibe, or maybe that was because of some of the music selections. I really liked the midis in map 10 and 11, too bad there is no information in the text file about them.    As far as authors styles, it's a varied compilation ranging from traditional easygoing combat to series of lethal encounters, and some peculiar setups involving environmental hazards. I would say, gameplay-wise, the further I got into, the better it turned, mainly because the first half seemed to show the more experimental side of the wad, where the pace is kind of a rollercoaster, and some choices felt tacked on. I mean, the opening map is already questionable, just a dull switch hunt on a quasi-deserted island, not to mention the copious invisible barriers. Printz's map 04 is perhaps the largest and weirdest one. It has a lot of gimmicky ideas, including an outdoors fight where the player's affected by wind, which I wasn't very sold on, aside from slow and unclear progression. On the other side, Craigs' and Stewboy's are peacefully linear and simple to comprehend, and the two by Death Destiny and Butts are as wild and engaging as hitscan-centric maps go, without ever turning into annoyance, unless that's not your thing. The second half of the wad is the section I found more of my taste, aside from having mixed emotions about the last level. The seventh map was a nice short appetizer, and I enjoyed a lot the entries by Icecreamsoldier and Dutch Devil, with an ultimate hitscan hell touch and secrets research. While the increase in difficulty is gradual throughout the wad, the pinnacle might come as a slap in the face to people not used to that particular style in the last two D-D maps, like myself for example. The final map is about tight setpieces involving at least one archvile after the other, while you run around naked (no armor) carrying your SSG. Sometimes there was an escape, and other times things easily went real bad in less than a second. I would suggest to take it on a lower skill assuming you urge a security pickup. His second to last map was actually more cramped, close to unforgiving with the bumpy architecture, but somehow I sorted it out with calm and joy. Guess that makes me a "Doom god"?. I'll pass.    Secret-wise, I had issues to find any in map 04, one of them wasn't even hinted at all. In map 10 I wasn't able to trigger one of them, probably due to the sector being too small. Other than those, well, depending on your gameplay styles, you might be able to ease up the majority of the mapset if you commit yourself to explore every nook, not that I'm really in favor of the whole idea to be fairly honest, but the design of the status bar misled me. I would suggest to take a good look to map 05 via iddt, just to check some hidden stuff that are out of reach for reasons unknown... Anyway, favourite maps are 06, 08, 09 and 10. The others varied from fun to dull and everything in between.   Overall, Dark Resolution 2008 was, weird, but nonetheless very interesting, save for a few cases. If you're looking for mapsets with varied content, or a die-hard fan of the double barreled, this could be a good place to stop by. My rate is 6/10.
    • By Gaia74 · Posted
      i played this in tardgold, beatiful wad
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