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Collections of new graphics, sounds, music, and/or .exe patches, without levels or a clear theme that warrants them their own themes subdir.

489 files

  1. Marathon Ally Pfhor Items ACS Enter Script

    You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May the Hindmost Creche (including the Pfhor High Council) be with you.


       (5 reviews)


  2. MDK Armory

    MDK Armory is a dumb weapon pack inspired by the ZDoom console command/cheat "mdk," which deals 10,000 damage to whatever you're pointing at. As such, every weapon deals 10,000 damage. It's a jokewad that will hopefully provide catharsis and might prove fun to anyone who wants to experience slaughterwads extremely casually.


       (1 review)


  3. lilith.pk3 resource wad

    glitchy textures from lilith.pk3 and solid.pke including a bunch of new unused ones! includes PLAYPAL, ENDOOM, ANIMATED, ANIMDEFS, and DECALDEF. The UI and sprites from lilith are also included. As well as the plasma sound.


       (0 reviews)


  4. Soulbruiser of Hell

    The Soulbruiser of Hell is a custom monster that uses Vader's Bruiser Demon sprites and core concept (i.e. a strong mid-boss Baron-like creature that hurls fireballs).

    It's made with a DEHACKED patch (well, a BEX patch to be more pedantic) and replaces the Commander Keen thing.


       (0 reviews)


  5. Gasoline-Powered Chainsaw 1.1.1

    This is a small Doom/Doom II gameplay mod that utilizes ZDoom derivated ports' DECORATE functions (GZdoom, Skulltag, Zandronum, etc.) to change the behaviour of the Chainsaw. It includes .pk3 files for Vanilla Doom as well as popular mods (currently Beautiful Doom Zandronum, Beautiful Doom 6.3.2, Project Brutality 2.0.3a, Project Brutality 3.0[Jan 21, 2018] and Brutal Doom v21[Apr 25, 2018]).


       (1 review)


  6. Necrodoom

    Gameplay modification for Doom(2).

    You're the pilot of the experimental AS-66K Necrosuit, an assault exoskeleton developed for heavy- duty military operations. Asskicking and name-taking are your daily duties, so when the Union Aerospace Corporation wisely decides to open a gateway to Hell one fateful day, you decide to do what you do best: suit up and kick some demon ass!

    The mod serves as a 'conversion' of sorts of the arsenal from Raven Software's obscure car-combat shooter "Necrodome," featuring a stylish set of suit-mounted guns loosely inspired by their Necrodome counterparts. Melt the competition with laser cannons, heat-seeking missiles, twin chainguns, and rocket scatter pods. Kablooey!

    See the "Gameplay Notes" section below for a breakdown of the mod's more subtle features, like entering/exiting the Necrosuit and inventory basics.


       (2 reviews)


  7. Woah! Crash Bandicoot Doom (unofficial redux)

    I decided to make this after seeing Nitroactive's take and being disappointed by the fact that Crash didn't animate. I also went a little overboard along the way so there's a Crash variation to replace every monster.


       (2 reviews)


  8. Beautiful Doom (version 6.2.0)

    Beautiful Doom is the grandfather of enhancement mods, born in 2008, updated multiple times, and finally updated again in 2015, after a long silence. Version 6.0 was an ultimate update that took it to the next level.

    It's a mod that keeps original Doom gameplay unchanged but introduces lots of special effects and visual enhancements for deeper and more thrilling Doom experience. Practically every single object in Doom was remade and updated, and many effects can be controlled while using the mod.


       (2 reviews)


  9. Big Fucking Speech 9000

    Is violence against Nazis justified, or is the solution to hate speech more free speech? Now's your chance to find out.


       (0 reviews)


  10. NAM Ally Green Beret Items ACS Enter Script

    You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.


       (6 reviews)


  11. Run For It!

    A gameplay mod, it adds legs and ability to run to a lot of objects that never asked for this.


       (8 reviews)


  12. Weasel's Mixed Tape Vol.3

    Constructed primarily from the ruins and remnants of mods I didn't get far enough to release, Mixed Tape Vol.3 is very much a "throw things at the wall" kind of mod. No major gimmicks or anything, just a set of guns, pretty much.


       (4 reviews)


  13. Ancient Aliens Textures

    Resources from the Ancient Aliens megawad.

    aa-tex.wad contains textures and flats. aa-mons.wad includes the custom monsters and custom decorations used in Ancient Aliens.

    playpal-aatex.png is the Ancient Aliens palette. You can use it as a base to create your own palettes with additional ranges: it should be clear which ranges are not native to Doom and can be changed to whatever you want.

    phu_big.bmp is a bitmap font to be used with Bitmap Font Writer.

    alnarch1.xcf is a GIMP image file for the arch textures. You can use it to make variants of the arches with alternate background textures (a different set of bricks, for instance).

    See aa-tex-info.txt for some additional instructions if you're unfamiliar with working with custom palettes. You'll need to follow the included steps to import and reindex some IWAD resources into your project.


       (7 reviews)



    This is an unofficial patch for Heretic: SOTSR 1.3 It will essentially port the levels to Doom II so they can be played with Doom monsters and weapons. This patch creates quality Doom levels featuring very good classic style gameplay. The necessary Heretic resources (levels, musics, sounds and graphics) are extracted at the user's computer Both full registered versions are required



       (48 reviews)


  15. COD ray gun

    This is the first known COD ray gun recreated in Doom. I dunno if it's been done before, but have fun with this, and use it for whatever...

    I made this as accurate to the COD ray gun as much as I could. Like I said, if you wanna use it for something or modify it, do it. Credit me though and link the download (aka this page).

    The weapon is in slot 6 and it comes after the plasma rifle.


       (6 reviews)


  16. Beeeeees

    Replaces every single vanillia d2 enemy with lots of bees.

    Includes a whole new Icon of Sin behaviour.


       (16 reviews)


  17. Beautiful Doom (version

    Beautiful Doom is the grandfather of enhancement mods, born in 2008, updated multiple times, and now in 2015 it received the ultimate update. Since then it has improved a lot.

    It's a mod that keeps original Doom gameplay but introduces lots of special effects and visual enhancements for deeper and more thrilling Doom experience.


       (205 reviews)


  18. Guns Akimbo!

    2 guns are better than 1 gun. So I've just made this for Doom.

    Weapons include alternate attacks for more fun.


       (7 reviews)


  19. Meme Jon Doom

    A gameplay mod which replaces all the non-weapon/music sounds with Meme Jon, and all the monsters with an overpowered Meme Jon monster.


       (18 reviews)


  20. Half-Life Blood Effects

    Blood effects from Half-Life to be used on both Singleplayer and Multiplayer.

    UPDATE: I've made some changes to the graphics, and after a intense session against bots, i've realized that 3 minutes of duration is WAY too long to be a default value, so i reduce the duration to 63 tics.


       (4 reviews)


  21. InstaDoom WAD Of The Year Edition

    If you just can't get enough of taking pictures of your food and making it look more magenta, InstaDoom is for you! Play Doom with any of the 40(!) official Instagram filters! Memento Mori with Mayfair! Requiem with Rise! Icarus with Inkwell! Alien Vendetta with Aden or Valencia!

    ALSO INCLUDES: Selfie Doom: Buddy Adding Edition! Indulge your narcissistic urges even in the deepest corners of Hell! With the new multiplayer compatibility, take group selfies in front of famous landmarks! As seen in Le Monde!

    Note that in any non-ZDoom-based port, the Selfie Stick replaces the BFG, and all chainsaw and BFG item placements are swapped, so you can pick up the Selfie Stick on Map01 ASAP. (Since the Doomguy doesn't have to worry about lugging around the BFG, he can also carry 50% more plasma ammo.) In ZDoom-based ports, the Selfie Stick is a special extra DECORATE weapon bound to the 7 key.

    ALSO ALSO INCLUDES: InstaDoom DLC Pack 1! Is Instagram too "mainstream" for your tastes? Do you need filters -- er, I mean, "presets" -- that really scream, "I am a hipster"? Do you not care about usability? Then you'll love the new VSCO Cam DLC pack!

    17 new filters (er, I mean, "presets") that emulate each of the currently-free filt- uh, presets in the VSCO Cam app! Most of them look like garbage, but they are painfully hip! Sneer at the basic bitches on Instagram with such purposely-obtusely-named presets as A4, B5, M3, and the ever-popular P5!!


       (48 reviews)


  22. Final Fantasy Spells!

    Mainly the spells from Final Fantasy 4 in the doom perspective.


       (11 reviews)


  23. gib

    Quake-inspired spraying gibs mod.

    BONUS: green.wad, a red/green palette swap, created by accident. (Try them together!)

    This is the GIB.WAD/DEH that was distributed in 1999 but never uploaded to /idgames. There has been one modification in 2015: GIB.DEH has been loaded into the WAD as a DEHACKED lump as a convenience for those ports that support it. This text file has been written fresh for the /idgames upload. The original is included as gib.orig.txt.


       (6 reviews)


  24. Blood of Bin Laden Ally Imperialist Items ACS Enter Script

    You and your cadres set out to embark unto the maps of doom! Adversaries are aware of reinforcements. May God be with you.


       (10 reviews)


  25. M51 Rifle

    A new weapon I created.

    Fire rate: Full auto Replaces: Chainsaw Damage: 3 Fire speed: Slow Slot number: 2


       (6 reviews)


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  • File Reviews

    • By top10epicfails · Posted
      this wad SAVED MY MARRIAGE. 3/5
    • By finnaboing · Posted
      LOCAL DINGUS PLAYS EVERY SINGLE DOOMER BOARDS PROJECT PART 2: CIRCLE OF CAINA SP   (if you don't know what the Doomer Boards Projects are, here's the Doom Wiki article on them)   The next installment of the Doomer Boards Projects, April 2018's Circle of Caina SP, helmed once again by 40oz, is a notable step up from its predecessor. Inspired by FraGMarE's "icy deathmatch map" of the same name (y'know, minus the "SP"), it's a set of eight levels based around a wintry theme and it single-handedly got me excited for the rest of this series.   First and foremost, this WAD looks incredible. Every arena feels very distinct from the last - none of these fights blend in with one another and they're all the better for it. 40oz chose an amazing resource pack for that month, with the textures being perfectly suited for the cold, jagged landscapes. Normally, I either wouldn't notice the blockiness of the terrain because I'm so used to it in Doom or I'd dock points for it, but here, it works so well with the vibes of each map that I honestly love it. I'm already partial to ice/snow levels in video games for a ton of reasons, so this WAD going all in with the lighting and icy aesthetics makes me so happy. The music choices are also perfect (other than Hell Revealed MAP16's MIDI for "Cold Shoulder" for some reason but it's not that out-of-place), with a lineup of classic MIDIs that also happen to evoke that chilly feeling.   That's not to say it's all style and no substance, though - even if the fights do feel like they have a less intense bite overall than MoM, there are a lot more tricky "gotcha!" moments here that really keep you on your toes for longer. Each new arena feels dynamic and well thought-out (even the random pop-up monsters in MAP08 that feel a bit forced in but still work somehow even though you got a free BFG (the only BFG in the set, if I'm not mistaken) in the first room and plenty of cells along the way so it doesn't even really matter but whatever). The whole WAD flows super well, too, and lends itself very well to marathon sessions. Each map has a degree of momentum that keeps everything moving at an enjoyable pace.   I found the ammo balance to be a lot more generous than Monuments of Mars for this one too. I don't know if I'd necessarily say that means this WAD is "easier," but it feels a lot more beginner-friendly (as in, me. that's me. I'm beginner) and makes fights feel a lot fairer. Outside of MAP07, "Below Zero," being WAY harder than every other map in the set (and almost every map in DBP1, for that matter), the difficulty stays pretty consistent throughout. MAP01 starts out really simple and minimalistic, MAP08 is a bit of mini-slaughter, you know, the usual.   For me, the show-stealer is MAP05, "Frosty Cream Glade." It is maybe one of the greatest Doom maps I've ever played. It doesn't look like much when you first see it, but the way everything is so interconnected and how clever yet simple the encounters are and how pretty the visuals are and how the nonlinearity of the map lets you tackle the encounters in almost any order you want so it feels a lot more personalized and how the map's layout means that part of the puzzle is figuring out how to get where you want to go and the indirect signposting is so well-done that you're probably guaranteed to find it but it still feels satisfying AAAAAAAAA I love this map it's so good. If there's one's map you need to play from this set, it's "Frosty Cream Glade." The AUDACITY of supercupcaketactics to use the MIDI from Scythe 2 MAP21 and somehow completely justify its placement is something I aspire to.   This WAD's far from perfect - 40oz's maps can be underwhelming, some of the levels' freeform nature greatly hurt their pacing ("Cold Shoulder"), they take FOREVER to give you a rocket launcher (you don't get one until MAP04, that's annoying), MAP04 and MAP08 use the exact same MIDI which is really jarring when you play MAP08 for the first time, and for whatever reason MAP05's exit is tagged as a secret even though it's not hidden at all and is required - but I'm getting nitpicky. Circle of Caina SP is a fantastic set of levels from some highly talented people working with a theme that I'm already a huge fan of. Definitely a WAD to check out if you've got a few hours to spare.   OVERALL RATING: 8/10 FAVORITE MAP: MAP05 - "Frosty Cream Glade" (by supercupcaketactics) LEAST FAVORITE MAP: MAP03 - "Some Other Circle" (by 40oz) (it's not terrible by any means but it feels kinda meh compared to the other maps) HARDEST MAP (for me at least): MAP07 - "Below Zero" (by 40oz) MAP YOU SHOULD PLAY FIRST IF YOU WANT A SAMPLER: MAP01 - "The Chill Before The Thrill" (by noisyvelvet)
    • By BoxY · Posted
      Horribly glitchy and impossible to see or do anything in the game. Literally every single texture is glitched out, only thing that works normally is the shooting sounds. 5/5
    • By Shaii · Posted
      I wanted to try this mod because everyone said it was really good and it won an award, but it must have been corrupted during the upload because it is literally unplayable. Horribly glitchy and impossible to see or do anything in the game. Literally every single texture is glitched out, only thing that works normally is the shooting sounds. Are people rating this 5 and calling it art as a joke or something? If so, I don't get it. :/
    • By Kuma · Posted
      Everyone has a doom game they remember with wistful nostalgia as their first wad. For most, it's Doom II, Doom 1, or for some, Final Doom.

      JPCP is mine, and five years after first finding it I've published my own wad and am working on two more.   Thank you.