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warchild_89

3D models for Doom

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image.png.5be3b313872c6345ec89393b26028386.png

Hey There, I open up this thread for creating and collecting a source for all models that are considered "Ready for Use" with GZDoom.

And Therefore I start with my "Counter Strike: Source" modelpack.

 - All models are static props in .md3 file format including basic MODELDEF and DECORATE, MAPINFO and Textures.

 - Intented to be used with GZDOOM and Ultimate Doom Builder.

 - For full functionality use UDMF map format. 

 - Due to the custom 3d bridges that override the originals that come with GZDoom you are able to set width and height of the hitboxes directly in Doombuilder.

 - To be able to see the models in Doombuilder, make sure you have the "GZDoom.pk3" and "Doom2.wad" included in your resources list in Doombuilder.

link :

https://www.nexusmods.com/doom2/mods/28

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