printz Posted July 4, 2009 I had a Small script run a series of _SectorSpecial functions on several sectors, to set their specials to 0, to have them get rid of their damage-floor effect, but it didn't happen. In previous versions it worked. 0 Share this post Link to post
Quasar Posted July 4, 2009 Woops, I know what the problem is immediately ;) 0 Share this post Link to post