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About Quasar

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  1. No you do you keep your normal color scheme in FFA deathmatch. The problem is, almost nobody plays that mode. The queue for free-for-all modes is empty most of the time. Everybody only wants to play team modes, which is lame.
  2. Quasar

    Playing Doom 64: Absolution (Outcast levels) in 2019

    The permissions on the Absolution TC state that authors may reuse the levels so this entire thing is pointless.
  3. Quasar

    Is Doom 64 a canon prequel to Doom 4?

    I should probably keep my mouth shut but just because I don't want the credit going where it doesn't belong I'm going to say this much - we are why Doom 64 is getting a re-release. It wasn't going to happen without the effort we put in to make it happen, period. I won't go into further specifics other than to say it was a lengthy process of finding the right people to get on board with it and then having them get the approvals from within. And these things were in motion way before any of the social media stuff being bandied about above.
  4. Quasar

    The location of Doom 64's story finally revealed!

    There were a couple details that made Mars' surface a nice possibility: The "planetary" quarantine mentioned in the manual (granted even if the game is on Phobos, the whole system may be a wreck anyways) The reason for it - apocalyptic levels of radiation - could have been because the UAC's nuclear waste dumps (explained in the original game's backstory) on the surface went out of control and contaminated the environment (could also have been caused by deliberate nuclear bombardments to kill the remaining demons, though) None of the facilities match even slightly in terms of layout or style, so it brings up the question of just how much stuff must be built on Phobos, a very small captured asteroid - this also doesn't satisfy any objections about the demons being necessarily any of the exact same ones you encountered and killed before, despite what the manual says, since we didn't go down any of these hallways before.
  5. Quasar

    The location of Doom 64's story finally revealed!

    How's this? https://doomwiki.org/w/index.php?title=Mars&type=revision&diff=207360&oldid=161131
  6. Quasar

    The location of Doom 64's story finally revealed!

    There were some other hints to this but not as definitive. We should probably call it "almost certainly Phobos" at this point, given this info. The only doubt comes in because this info is from Nintendo and not visibly directly from id or Midway, though they surely would have gotten it from them originally and not invented it on their own whole cloth.
  7. Quasar

    McFarlane Toys DoomSlayer Review

    Mine showed up just last week, was beginning to think my order had been lost since I had been seeing them on Twitter for quite a while.
  8. Quasar

    Doom: Annihilation update

    Yeah because accidents never happen, derp.
  9. Quasar

    Doom: Annihilation update

    It's correct on the box, at least.
  10. Quasar

    Doom: Annihilation update

    Anybody who thinks the 2005 movie was a good Doom movie is automatically invalidated and deserves no consideration.
  11. Quasar

    Doom Wiki Months in Review (Issue #14)

    Thanks for taking up the slack. I hope things will be returning to normal soon :P
  12. Quasar

    Doom: Annihilation update

    That name and the novels in general have never enjoyed a good reputation or any widespread acceptance in the community.
  13. Quasar

    Most recent movie you saw

    Doom: Annihilation. Liked it! :)
  14. Quasar

    Doom: Annihilation update

    I just got done watching it and I really enjoyed it. I was skeptical going in, with the reviews being mixed as they were bound to be (and I've avoided reading too many of them because, really, I don't give a shit in the end - I'll enjoy what I personally enjoy). But wow, this is exactly what I was hoping for in a Doom movie back in 2005 when we instead got served up a generic glitzy shitshow selling itself on big stars and a blowout budget but having squat-nothing to do with the Doom series itself. This isn't for the Doom 2016 crowd at all - there's no super soldier mowing down demons left and right and punching out monitors from roid rage. This is more about the horror and suspense you felt when you saw the flashing lights at the start of Deimos Lab, and the dark parts of Doom 3. The feeling that the enemy is a real threat and by being the best soldier you can be, you might make it out alive like Joan does at the end. It had the right amount of fan service stuff - Doom style maps in the HUDs, red and yellow keycards, a couple familiar names thrown in; the chainsaw, SSG, and the BFG9000; some explosive barrels. Nothing that went too far out of the way just to say "oh yeah this is Doom" without it being justfied by getting used as part of the action sequences. It's not going to win awards. Some of the acting is a bit thin maybe, some of the humor might miss the mark (like Winslow noping out during one of the battles, it's pretty silly) but it was passable for me. But it was a solid thing altogether. The only fault I can really find is that it could be longer - especially the Hell part! If Tony Giglio gets his way and gets to make another entry, I hope he's going to show us more of that.