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About Quasar

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  1. Quasar

    This is what dark Seraphime entities are...imo

    Good catch. I was just looking at that contraption the other day while taking pics for the wiki and I didn't spot that detail.
  2. A new effort has been launched to raise awareness and try to put pressure on the EU as they continue to double down on giving the music industry everything it wants to the exclusion of everyone else: https://dontwreckthe.net/
  3. Here's another somewhat late review of what went up on the Doom Wiki back in October, and also covering the first half of November since this is so late, and October itself was a bit slow. Core Content Doom 64: Official Game Secrets Doom Battlebook Doomsday Champion medal Wrong sound origin for switch/button presses Source Ports Doom for the DC Doom (2016) Ammo dispenser Argent Breach Container Demon control grenade Empyrian Fist Haste Health dispenser Invisibility Invulnerability Kinetic mine Mega health Night Sentinels Personal teleporter Regeneration Seraphim Shield wall ThreeA one-sixth-scale Doom marine Doom Eternal "Harpy demon" - that unknown flying demon Hell knight Pinky Mods The Alfonzone BF THUD! ESW2 Eye of the Beholder MAYhem 2018 PlayStation Doom: Master Edition People A.Gamma Angry Saint Andy Baker (darkknight) Anotak Benjogami BloodyAcid Glen Christie (Crunchynut44) DMGUYDZ64 Dr. Zin Joseph Fenton Orin Flaharty KevinHEZ Greg Lafitte Jon Landis Jim Lowell Nick McCarthy (DD_133) Jens Nielsen Revenant Schwerpunk Scotty Solarn Tib Oleg Vovk (CWolf) Wartorn Wes Rath (PumpkinSmasher) Previous Issue
  4. The fact they should be quite late into development by now and there's still no Steam ID for it is a pretty good tell. I don't know why they won't just be honest and tell us up front that they're going to fuck us over with the Bethesda launcher.
  5. Quasar

    SnapMap and Multiplayer Servers

    I wouldn't count on it. I've been doing some hacking on it and the level of integration it has with the backend server is over the top. I have a feeling that if the servers are shut down, the whole thing is going to become inoperable until such a time we can get a hacked executable running. And the fact the thing has Steam CEG DRM applied to it is a major barrier to that, as well.
  6. It was a bug in the Bethesda.Net launcher; how is it not related?
  7. https://www.eurogamer.net/articles/2018-10-31-fallout-76-beta-extended-after-bug-which-deleted-50gb-data
  8. Quasar

    DOOM 3 problem

    Bring down the console (Ctrl+Alt+~); if it's not already showing on there, type in si_version and hit enter.
  9. Quasar

    DOOM 3 problem

    Are you patched to the proper version? A lot of DOOM 3 mods are only compatible with whichever version they were made for, which in most cases is the final upgrade.
  10. Is it OK for me to add the photos from the first post to our collection on the wiki? https://doomwiki.org/wiki/Shovelware_cover_art
  11. Quasar

    Cynical hates on NIghtdive Studio

    I've seen our business guy bend over backwards trying to meet fan projects half-way before he'll send any takedown requests. A lot of times he only gets met with hostility and irrational anger. To be clear, I wasn't around when the System Shock stuff happened. And I'm aware some of the things that were done with it were met negatively by the community. However, those became a harsh learning experience and the lessons have been applied. A perfect example was Strife: Veteran Edition, as Stephen wanted us to be 100% sure that using Chocolate Strife would be cool before we went forward with it. He did not want to anger any more online communities, as those people are the fans of the games, the people most likely to be interested in a remaster.
  12. Quasar

    Cynical hates on NIghtdive Studio

    I am a full-time software engineer/game programmer.
  13. Quasar

    Cynical hates on NIghtdive Studio

    It's still possible for something to fit the real definition of abandonware (an IP with *no* rights holders that could enforce a claim against it), but, most things by far do not. I'll give Strife as the perfect example. Its rights never lapsed - they *have* in fact been continuously held by a couple of parties over the years. Thing is, when companies go bust, they sell off their assets to pay off their creditors - and for a software company, IP is the main asset. So you can bet it almost always gets sold to somebody, even if, as in the case of System Shock, the somebody ends up being a tiny insurance company nobody ever heard of.
  14. Quasar

    Nightdive Teasing Blood

    Nobody's going on any damn crusades. And it's not even the same team who would be working on it.
  15. Quasar

    Nightdive Teasing Blood

    I've worked on the re-releases of Turok, Turok 2, Noctropolis, Forsaken, porting 3 of these to the Xbox One, and other miscellaneous projects in that time.