Guest MIND Posted January 10, 2017 Would anybody be willing to help me out with this for my new level? I have the enemy output as 100% full. I can't add anymore but when I start the level they don't show up. Something must be wrong. I also want to add a sudden message pop up when someone enters a room. 0 Share this post Link to post
yard_salad Posted January 10, 2017 The engine can only support 12 active demons at a time, so somewhere there are 12 living demons that are preventing the game from spawning any more. You need to go into the properties of all your demons and set "Show on Start" to false. Then use the Module node and On Entered signal to set Show on the individual demons per room you want visible. If you don't care about exact placement, the Custom Group Encounter is much simpler and easier to use for most purposes and doesn't count against the Demons resource. Edit: You can also use the Module and On Entered signal to show a message to the user when they enter any module. 0 Share this post Link to post