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Danfun64

Compiling with MinGW-W64

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I highly doubt this needs its own thread, but since I can't find a general ask questions concerning Eternity thread, I'll ask here. Is it possible to compile the lastest trunk build of Eternity Engine with MinGW-W64? The github readme doesn't list that as an option (listing Visual Studio 2015 or newer for compiling on windows), but I just want a double check straight from the creators.

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It certainly should be possible, I recall doing it with Msys2 a while ago (early this year or late last year?) but don't remember much else.

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