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About Danfun64

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  1. Danfun64

    [v1.5] Doom 64: Retribution

    What changes would be necessary? The MENUDEF mentions making changes for "older" versions of GZDoom. What about the latest GZDoom version?
  2. Danfun64

    k8VaVoom: no good thing ever dies!

    So where's the spelpub source code?
  3. Danfun64

    $100 for >=100% - Doom 2 demo challenge

  4. Danfun64

    $100 for >=100% - Doom 2 demo challenge

    OMG. I literally didn't see this until slightly less than an hour ago. I'm not a speedrunner, I don't know this level like the back of my hand, and I doubt I could have won this contest even if I did notice the thread when it was posted...but... $100 would have been nice. $15,000 would have been better, as I could have paid the bulk of my college debt.
  5. Danfun64

    Android Linux Doom

    Out of curiosity, why Linux Doom?
  6. Danfun64

    k8VaVoom: no good thing ever dies!

    Think you could add support for Chex Quest 3 next?
  7. ...I hope that you're autistic yourself...otherwise..... I never really liked the "autistic screeching" meme...
  8. Danfun64

    k8VaVoom: no good thing ever dies!

    Tried this out. The built-in Timidity worked for me as well as any other SDL Doom source port. My biggest complaint is that the game is unplayable without freelook turned on, as there is no auto-aim for non rockets/plasma nor does there appear to be an option for it.
  9. Danfun64


  10. Danfun64

    Doom64 EX Multiplayer

    Why didn't you try the Doom 64 Retribution mod for GZDoom? It's more accurate to the original Doom 64 than BZ64 is.
  11. Danfun64

    New PC build vs Doom

    Zandronum 3.0 is based on the GZDoom 1.8.6 codebase. It doesn't have some of the rendering changes the latest versions of GZDoom have, and doesn't support ZScript. That it has somewhat lower system requirements than GZDoom 3.5.1 isn't that surprising.
  12. How is the whole "Split Screen supports multiple controllers" thing going? Will it be completed in time for the final 2.1.0?
  13. Danfun64

    Playstation Doom on PS2

    GBA Doom (1) says "Hi!". GBA Doom is probably the last port ever to be based off the Jaguar codebase. And even though Doom 64 is an original game instead of a port, it still uses an engine very similar to the PSX Doom engine... which of couse was based off the Jaguar codebase.