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Danfun64

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About Danfun64

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  1. Retroarch? What emulator on retroarch? Beetle PSX is a renamed Mednafen.
  2. Not sure if this comment is serious or not. ePSXe is a fairly inaccurate PSX emulator, and aiming for compatibility with at least Mednafen and XEBRA would be a lot better.
  3. @fabian Thank you very much. That fixed it.
  4. Danfun64

    PC Doom sound effects VS PSX Doom sound effects

    ...either that or hi-res texture packs not gelling with PWADS that change the graphics at all.
  5. I have just received a new laptop, and am setting up my new environment. I installed MSYS2 and all relevent dependencies (correct me if I'm wrong though). Unfortunately, PrBoom-Plus doesn't seem to like the updated DUMB library. http://paste.debian.net/1029151/ I can confirm that by removing the DUMB library, the program compiles.I haven't verified if the program runs yet, but I will shortly. The point is that this is the first dependency to break due to the course of time, and it's certainly not going to be the last. PrBoom-Plus is the source port used for a large number of Speedrunning purposes, especially of the TAS variety. It's the closest to pure Boom and pure MBF available in a modern source port due to the lack of a Chocolate Boom or Chocolate MBF (I'm not counting WinMBF as it hasn't been maintained for years and might not use the latest MBF code). I highly recommend that somebody maintain it if the official maintainer plans on continuing to leave it alone. edit: It runs... the problem is only with DUMB.
  6. Danfun64

    Splitscreen branch (3.42.03a(h2))

    When's the next update going to be? I'm sure you're a busy man, but as you're about four months away from there being no update for a whole year, I'm kind of concerned about the health of this project.
  7. Danfun64

    Classic RBDOOM 3 BFG

    ...why not 640x400 or 320x200? If you're using a CRT, those resolutions should be valid choices for Classic Doom.
  8. Danfun64

    Crispy Doom 5.2 (Update: June 20, 2018)

    Replace the "stretch to 16:9" option with a "stretch to aspect ratio of display resolution" and I'd agree wholeheartedly with you. Unfortunately, the devs of Chocolate Doom decided to remove support for pixel perfect 16:10 in the setup program because they don't want to "add a ton of useless options to support an aspect ratio that's wrong in the first place", as explained here.
  9. That almost gives the impression that "emulating electrons" and CRT in general could be possible in the future through LCD...
  10. Danfun64

    Classic RBDOOM 3 BFG

    "There is a "fake co-op mode" which allowing you to play any map you like on co-op mode without other players. In order to access it just add "-net 0 127.0.0.1" on the aditional parameters on the launcher." Wouldn't it have been easier to implement -solo-net if it wasn't already available?
  11. Danfun64

    The Doom Confessional Booth

    While ZDaemon being closed source still bugs me, for whatever reason I'm seriously considering playing it, and I apologize for everything I might have said against the port which went too far. ...maybe it's because of how dissatisfied I've been with Zandronum's servers? IDK
  12. Danfun64

    What if ID started working on a DOOM3.wad?

    Wut? What people are you talking about...aside from maybe the srb2 community?
  13. Danfun64

    What the heck happened to Doom Touch/D Touch??

    What do you mean by that?
  14. Danfun64

    Unknown or Underrated First Person Shooters?

    Ominous Horizons: A Paladin's Calling More obscure than underrated. To me it's "so bad it's good" in quality. The plot is dumb, and the voice acting can be bad, but it'll sure amuse. TBH the music is the best part of the game.
  15. Which program are you talking about? ZDaemon?
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