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TheMisterCat

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About TheMisterCat

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    Green Marine

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  1. TheMisterCat

    How was independance doom made

    With honor
  2. TheMisterCat

    [WORMSDOOM]

    Just for the record, there are current beta builds being hosted for testing. You need Skulltag 98d and the file is hosted at http://www.wadhost.fathax.com/files/worms_v0_2c.zip
  3. TheMisterCat

    how long will doom last?

    What. The. Crap. I think maybe you might want to visit a site like OCRemix before you go making silly claims like this. There are hundreds upon hundreds upon thousands of game songs that have stood the test of time. http://www.youtube.com/watch?v=jrcUSiTj7JY http://www.youtube.com/watch?v=HFcSBLP_4n4 http://www.youtube.com/watch?v=N8Ao63nmzuE http://www.youtube.com/watch?v=SF9ZLNxHaBY http://www.youtube.com/watch?v=NITRZK8z0ek http://www.youtube.com/watch?v=f-7118ocSFg http://www.youtube.com/watch?v=NfPX-gg2xhk Note that this stuff doesn't get 'lost to time', it is remembered, performed, remixed, sold as OST's. Not to mention that the bulk of Bobby Prince's work on DOOM is actually (ripoffs/homages) to a LOT of prolific rock/metal music.
  4. TheMisterCat

    Classic stuff vs Ports' features

    especially problematic when you realise you can fire directly up and hit monsters on ledges with your radius damage and they can't do a damn thing about it. lets face it, everything newschool is going to break something vanilla.
  5. TheMisterCat

    [WORMSDOOM]

    Added a new beam type - Goo. If your shot passes through a goo beam its velocity is reduced proportionally. Just taking some more clips of various weapons: Demon: Banana bomb: Headless Bomber: Parachute:
  6. TheMisterCat

    [WORMSDOOM]

    Well no, like stated it is from worms, but I believe worms got the idea from gorilla.bas, although they planned their gameplay more around Scorched Earth.
  7. TheMisterCat

    [WORMSDOOM]

    Just working on a titlepic/background
  8. TheMisterCat

    [WORMSDOOM]

    Hi. I've been working on this for quite some time now. I don't know how else to describe the game. It's pretty much a fusion of Worms and Doom. Most of the elements of Worms gameplay are present, along with some Doom weaponry. The game is purely multiplayer and gives players the opportunity to change many of the in-game mechanics (such as weapon loadouts, crate drop chances, starting health/armor, gravity, fall damage...) in the game lobby. I've been working on player models, animations and weaponskins, here are the results.
  9. TheMisterCat

    Post your Doom video! [but don't quote video]

    A cover of E1M8 i recorded: Fighting the evil forces of Ceiling Cat:
  10. TheMisterCat

    32in24 10: Final version on page 5!

    purist - there's a missing doortrak texture on the southmost door on your map.. just thought you'd like to know
  11. TheMisterCat

    32in24 10: Final version on page 5!

    Here's my entry. It's a bit cramped, mlyp. Updated: Less cramped, BFG added Music: http://midishrine.com/midi/38300.mid Too Many Pizza
  12. TheMisterCat

    Post your Doom picture! [post in Part 2 instead]

    http://i53.tinypic.com/bhlzxs.png
  13. TheMisterCat

    Post your Doom picture! [post in Part 2 instead]

    imho dynamic lighting is great but brightmaps really seal the deal
  14. TheMisterCat

    Doom Desktop Wallpaper. Awesome 2D pics...

    could probably get some good backgrounds out of this http://www.youtube.com/watch?v=EKMPR-Z4LDo
  15. TheMisterCat

    Post your Doom picture! [post in Part 2 instead]

    http://i54.tinypic.com/23kt8jp.png
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