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keithktam

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About keithktam

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  1. thanks!! i will give it a try!!
  2. Hi, do anyone know how to reload a weapon in project brutality?? I tried r and also enabling r , no luck so far.... thanks
  3. keithktam

    is it supposed to look like that in ultra setting??

    In terms of code innovation, no one is as good as John Carmack.
  4. keithktam

    is it supposed to look like that in ultra setting??

    the same GTX980 4gb vram without Ti
  5. I have turned the setting to ultra, run smoothly, except these pixelation on reflection and shadow, texture too: is it normal, or am i to picky?? thanks!!
  6. keithktam

    how source port allow a 2.5d game look up and down

    thanks!! it seems should do it :)
  7. keithktam

    how source port allow a 2.5d game look up and down

    can you give me links, please? I am just trying to understand how graphic works in game, so my next question is how does a 2.5d game being rendered?? I know a height "data" is added to the engine, but can someone explain it a bit more detail?? thanks
  8. keithktam

    how source port allow a 2.5d game look up and down

    I finally found out the confusion. I am actually referring to the true freelook system in Zdoom not y-shearing, so may I ask is Zdoom a 3d game?? and if yes, is it possible to export the map into 3d software??
  9. keithktam

    how source port allow a 2.5d game look up and down

    i did actually referring to the difficulty of implementing such code. sorry bad english.
  10. keithktam

    what is the disc for (Doom)??

    Just got the game, wondering what the disc is really for?? cause in steam, it was downloading the game anyway and i checked the content, not much in there.... jsut wondering.
  11. keithktam

    how source port allow a 2.5d game look up and down

    I am sorry. I should be referring to freelook. Bad game vocabulary on my part. and how much harder can the code be applied??
  12. Hi, i have a question. Can anybody explain to me how the source port these days can make a 2.5D game able to look up and down?? Cause the 3d we see in Doom, they are not real are they?? People been saying they are an illusion, 2d data with added height data, and there are no real 3d model inside the game. So how can this gimmick be achieved??
  13. keithktam

    hacx 2.0 cease development??

    i can see a build. but it said WIP, and its 2012, dunno....
  14. keithktam

    hacx 2.0 cease development??

    has hacx 2.0 cease development?? tried to google some forums and all the posts were old....
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