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About TheGraySpawn
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Rank
Warming Up
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Thank you all for the feedback. I will keep everyones advice and try to improve my map. It's interesting what Menfis says. I'll try it
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Hello all. I'm really new into Doom modding and I would like you people to know the project i'm currently working on. It's called Rain Temple and it'll be a medium sized map with custom monsters, weapons and music. Here are some new screenshots. I've deleted the old ones as I redone it from scratch. Thanks http://kneedeepinhell.blogspot.com.ar/
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Damn. you have some quality compositions. I would definitely use your music with your permission of course. Here's mine: http://www.youtube.com/watch?v=bjyr3RA4Ba8
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Thanks. But it already has a song made by me. i'll upload it to youtube so you can listen to it. maybe for the second map i'll use yours. I don't know yet if it will be a 3 map set
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Yes it's empty but the details will be added later on. thanks for your opinion. I intend to recreate some kind of Tomb Raider looking map
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I've working on a map for a couple of weeks. It is a map inspired in some temple in south america. Here are some screenshots if you are interested in this project http://s1062.photobucket.com/albums/t500/kneedeepinhell/
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Music Changer Thing in Doombuilder
TheGraySpawn replied to TheGraySpawn's topic in Doom Editing Help
You just open your map in Slade and import some of your music with the default names: D_RUNNIN D_DOOM etc. and you're done -
First Project: Rain Temple
TheGraySpawn replied to TheGraySpawn's topic in Map Releases & Development
Working on it. I'm adding details now. Thanks for the tips http://i1070.photobucket.com/albums/u494/TheGraySpawn/6d615c33.png -
Music Changer Thing in Doombuilder
TheGraySpawn replied to TheGraySpawn's topic in Doom Editing Help
I'm starting to learn all these things. I want to implement them in the map i'm making. I want it to be fun to play and good looking too -
First Project: Rain Temple
TheGraySpawn replied to TheGraySpawn's topic in Map Releases & Development
Thanks these are very good tips, i'll give 'em a try -
Music Changer Thing in Doombuilder
TheGraySpawn replied to TheGraySpawn's topic in Doom Editing Help
Thanks, you helped me a lot. Here is how the script ended: #include "zcommon.acs" script 1 (void) { LocalSetMusic("D_DOOM"); } D_DOOM is a custom music changed in Slade3 also :D -
Music Changer Thing in Doombuilder
TheGraySpawn replied to TheGraySpawn's topic in Doom Editing Help
Very grateful. i'll give it a try and tell you later -
Music Changer Thing in Doombuilder
TheGraySpawn replied to TheGraySpawn's topic in Doom Editing Help
Thanks!. And how do I change music by sectors in the map? Maybe for some combat areas with action music and relaxing music for puzzle areas -
Hello i'm really new in this map making community. I've been playing Doom since I can remember but i've never made a map before... Here's my first project: RAIN TEMPLE (W.I.P.) http://s1070.photobucket.com/albums/u494/TheGraySpawn/
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Hello, i'm new in this forum and recently I started making maps in Doombuilder. I'm working on a project called "Rain Temple" its a medium to big map and I want to use the capabilities of Doom in Hexen Format... I need some help with the music changer thing. I don't know how it works and where I have to place the music and maybe use some scripts. Help would be much appreciated.