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      Server Downtime   01/17/18

      Our server host (Linode) is going to be applying patches to address the Meltdown vulnerability over the next day or two. Because this involves patching the hypervisor that the Doomworld virtual private server runs under, this will require some degree of downtime. Some of our servers are due to have this maintenance around midnight-ish tonight, America time, and the other server is due to have this maintenance tomorrow around midnight-ish, America time. So if you try and come to Doomworld and stuff appears to be broken, don't freak out!

Blue Shadow

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About Blue Shadow

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  1. Since the player doesn't move like other creatures in the game, the speed you set there is a multiplier. For instance, a value of 0.5 cuts the speed in half. For the pointer thing, don't worry about it, you can omit it.
  2. A_SetSpeed, obviously, can be used to change the speed of an actor. You can call it from a weapon. It works.
  3. As a player, I like to be given the freedom and choice of how to solve a problem. Also, can we stop talking about cheese? :P
  4. In ZDoom, it is changed by using 'borderflat' in a MAPINFO's gameinfo block. https://zdoom.org/wiki/MAPINFO/GameInfo_definition Wheher that works in those other ports or not is something I do not know.
  5. What are these steps you're trying to repeat?
  6. Yes, revenants and archviles, here too. Pain elementals? No. I just plain dislike them.
  7. For account reactivation, see here: https://forum.zdoom.org/viewtopic.php?f=48&t=55791
  8. I don't like quantifying this sort of things. So I'm fine with it gone.
  9. No, there isn't.
  10. You have to be careful with ClearInventory(), since it doesn't just remove weapons.
  11. I don't have or own many games, and with Doom, I just like it, and I can mod it as a bonus.
  12. This might work: https://zdoom.org/wiki/GetLevelInfo (check the example).
  13. With SetActorProperty, use APROP_SpawnHealth as the property. https://zdoom.org/wiki/ACS_actor_properties
  14. You can, but you need to specify the path to the file along with its extension: imp/melee "sounds/path/to/sound/impmeleeattack.ogg"
  15. No, not really.