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Everything posted by Jayextee

  1. Jayextee

    Known lost WADs of our history?

    Warning to all: I don't think these maps had any meaningful real (as in, versus humans) playtesting. If I recall correctly, most of my testing was done in the DOS Legacy-based CajunBot, ZDoom's equivalent, and Skulltag (as mentioned in the textfile). They're probably really bad, but at the time I was playing a bunch of UT99 and Q3A on friends' computers and kinda thought DM maps might be fun to do? I did make like half a dozen more, unrelated to Murderous Intent, but they're lost to the aether on an old computer I haven't had for years; I was too broke to afford backup storage media, alas. As for idgames upload; I'm not against for preservation's sake, even if these maps aren't likely to be very good at all.
  2. Jayextee

    Sonic the Hedgehog franchise discussion

    The original Sonic the Hedgehog is the best game ever. No, you're wrong about Marble Zone. Even wronger about Labyrinth Zone. Wrong, wrong, wrong. It's the best.
  3. Jayextee

    [CL-9] NapsNoWadMo [Now on idgames!]

    Yeah, this was great. The whole look of the thing took some getting used to, but after that I appreciated the gimmick concept-based maps, with combat encounters that got rough when they needed to be; if not too rough for my mediocre skills (played on HMP, a few bumps but no frustrating stuck points). Gonna love to see future endeavours, and the fruits of what you've learned from this exercise. :)
  4. Jayextee

    [CL-9] NapsNoWadMo [Now on idgames!]

    Wait, that one dude I went to college with now makes DOOM maps? And they're gimmicky for the most part? (by the looks of it, from a quick playthrough of the first handful) Sign me the hell up! Will report when I've played through. :)
  5. Jayextee

    Do you have hotkeys for weapons?

    I was joking about the defaults.
  6. Jayextee

    Do you always play the Secret Maps?

    Only ever in situations where it'd be less-annoying than completing a regular map via its normal exit; so when I replay episode 2, or DOOM II you betcha I go that route. Otherwise, and excepting a Plutonia run where I really wanna Go 2 It, nah.
  7. Imagine seeing all those windows in the start area of E1M4 and not wanting to fill them with chaingunners. I am disappoint.
  8. Jayextee

    Longest Doom break

    I kinda left this place and stopped DOOM mapping; only ever playing occasionally, quite rarely at that; in the early 2000's and returned in the early-mid 2010's. So about a decade. In short, I was wrestling with depression and burnout which I felt my mapping exacerbated; I may or may not have been wrong at that. Returned out of a desire to get back on the wagon and someday make an FPS with my old skills, which I felt fully capable of. These days, I don't think I'd quit again but I haven't touched a map editor in almost a year; I lurk, mainly, and know that one day soon I may well take up the mantle again.
  9. Jayextee

    Do you have any mapping gimmick trademark?

    - Plutonia exit teleporters I probably have some other gimmicks, I haven't really thought about it much.
  10. Jayextee

    Most frustrating gameplay moment in Doom

    Unavoidable chainsaw pickup.
  11. Jayextee


    Bit of a bump here, sorry. I was gearing up for a replay of this WAD, and in preparation for doing so creating a high quality music pack for my own personal use with a variety of original versions and remixes of the tunes. I gotta know if there are high quality versions of the @Psyrus MIDIs used?
  12. Jayextee

    Do you have hotkeys for weapons?

    I have these really convenient hotkeys on the numbers, right above the letters on my keyboard (i.e. not the numpad).
  13. Jayextee

    When Should A Mod Be Vanilla-Compatible?

    IMO vanilla-targeting (and by this, I mean not limit-removing) WADs are every bit as legit as any other. To me personally, the limitations and overcoming them are a big part of the appeal; there is a mountain here, I must climb it - and so on. The idea of using more-advanced engine features to open up possibilities to the nigh-endless appeals a hell of a lot less.
  14. Jayextee

    What do the different like / reaction buttons mean?

    Soulsphere; I like this post's soul. Megasphere; I mega-like this post. Invuln sphere; GODLIKE post #iddqd Blursphere; I can't see, where is everyone? Where am I? I dunno, I don't use 'em this way.
  15. Off the top of my head EDGE was the first (or among the first) but there's also Legacy and G/ZDoom (which has been mentioned) -- and at that I'm not counting stuff like Vavoom which essentially rebuild the levels in their own specific 3D format, I think.
  16. If I had to hazard a guess, would this be due to the game logic running at 35 tics per second; a number not divisible by 2, so the resulting number would likely be rounded-up to the nearest integer number of tics per on/off state for the lighting, thus making it ever so slightly slower than the 1-second variant? I don't know the source at all, so I could be a mile off here though.
  17. Jayextee

    wads wont download when i press download please help

    Chrome seems to block downloads from DW/idgames for me if I try to left-click. I have to right-click, select 'save as' (which I usually direct to my WADs folder) and even then I have to convince Chrome to 'keep' the file.
  18. Jayextee

    Lost Media Wads or Resources

    Holy shit, I'd love to retrieve even that much; if I recall rightly, only three maps were ever completed and most of them didn't use too many more assets than found in that first map anyway.
  19. Jayextee

    a wad that you have created that you despise

    All of them except my most-recent.
  20. Jayextee

    Can someone help me

    Alternatively, there's FreeDOOM.
  21. Jayextee

    The game you want to make/be made, that can't

    On topic: I've wanted this for years, an idTech 1 FPS with a Mad Max-esque desert apocalypse setting. Not too far off a demake of RAGE if you stripped out the world traversal, vehicles, upgrades/crafting, basically anything that isn't good oldschool shooting. Preferably with vanilla detail limits and resolution because apparently all I want is RAGE 1994. And yeah, I probably *could* make this a thing. But, I'm so very busy with some other project right now...
  22. Jayextee

    Opinions on "Toss-Drop"

    In which case, I like the effect. Visual communication is important to me as both an artist and game developer, and this little animation conveys a dropped item so much better than it merely appearing at the feet of a corpse.
  23. Jayextee

    Opinions on "Toss-Drop"

    Thread not about post-nut depression. 0/10
  24. Jayextee

    Dissecting Sega Saturn Doom

    Is that not just the string for the password entry letters? It is, after all, lacking the vowels and followed up by 0123456789! and then 'Attack', presumably from the control configuration submenu; leading me to believe they're just all the main menu strings.