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About Jayextee

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  1. Jayextee

    Known lost WADs of our history?

    Warning to all: I don't think these maps had any meaningful real (as in, versus humans) playtesting. If I recall correctly, most of my testing was done in the DOS Legacy-based CajunBot, ZDoom's equivalent, and Skulltag (as mentioned in the textfile). They're probably really bad, but at the time I was playing a bunch of UT99 and Q3A on friends' computers and kinda thought DM maps might be fun to do? I did make like half a dozen more, unrelated to Murderous Intent, but they're lost to the aether on an old computer I haven't had for years; I was too broke to afford backup storage media, alas. As for idgames upload; I'm not against for preservation's sake, even if these maps aren't likely to be very good at all.
  2. Jayextee

    Sonic the Hedgehog franchise discussion

    The original Sonic the Hedgehog is the best game ever. No, you're wrong about Marble Zone. Even wronger about Labyrinth Zone. Wrong, wrong, wrong. It's the best.
  3. Jayextee

    [CL-9] NapsNoWadMo

    Yeah, this was great. The whole look of the thing took some getting used to, but after that I appreciated the gimmick concept-based maps, with combat encounters that got rough when they needed to be; if not too rough for my mediocre skills (played on HMP, a few bumps but no frustrating stuck points). Gonna love to see future endeavours, and the fruits of what you've learned from this exercise. :)
  4. Jayextee

    [CL-9] NapsNoWadMo

    Wait, that one dude I went to college with now makes DOOM maps? And they're gimmicky for the most part? (by the looks of it, from a quick playthrough of the first handful) Sign me the hell up! Will report when I've played through. :)
  5. Jayextee

    Do you have hotkeys for weapons?

    I was joking about the defaults.
  6. Jayextee

    Do you always play the Secret Maps?

    Only ever in situations where it'd be less-annoying than completing a regular map via its normal exit; so when I replay episode 2, or DOOM II you betcha I go that route. Otherwise, and excepting a Plutonia run where I really wanna Go 2 It, nah.
  7. Imagine seeing all those windows in the start area of E1M4 and not wanting to fill them with chaingunners. I am disappoint.
  8. Jayextee

    Longest Doom break

    I kinda left this place and stopped DOOM mapping; only ever playing occasionally, quite rarely at that; in the early 2000's and returned in the early-mid 2010's. So about a decade. In short, I was wrestling with depression and burnout which I felt my mapping exacerbated; I may or may not have been wrong at that. Returned out of a desire to get back on the wagon and someday make an FPS with my old skills, which I felt fully capable of. These days, I don't think I'd quit again but I haven't touched a map editor in almost a year; I lurk, mainly, and know that one day soon I may well take up the mantle again.
  9. Jayextee

    Do you have any mapping gimmick trademark?

    - Plutonia exit teleporters I probably have some other gimmicks, I haven't really thought about it much.
  10. Jayextee

    Most frustrating gameplay moment in Doom

    Unavoidable chainsaw pickup.
  11. Jayextee


    Bit of a bump here, sorry. I was gearing up for a replay of this WAD, and in preparation for doing so creating a high quality music pack for my own personal use with a variety of original versions and remixes of the tunes. I gotta know if there are high quality versions of the @Psyrus MIDIs used?
  12. Jayextee

    Do you have hotkeys for weapons?

    I have these really convenient hotkeys on the numbers, right above the letters on my keyboard (i.e. not the numpad).
  13. Jayextee

    When Should A Mod Be Vanilla-Compatible?

    IMO vanilla-targeting (and by this, I mean not limit-removing) WADs are every bit as legit as any other. To me personally, the limitations and overcoming them are a big part of the appeal; there is a mountain here, I must climb it - and so on. The idea of using more-advanced engine features to open up possibilities to the nigh-endless appeals a hell of a lot less.
  14. Jayextee

    What do the different like / reaction buttons mean?

    Soulsphere; I like this post's soul. Megasphere; I mega-like this post. Invuln sphere; GODLIKE post #iddqd Blursphere; I can't see, where is everyone? Where am I? I dunno, I don't use 'em this way.
  15. Off the top of my head EDGE was the first (or among the first) but there's also Legacy and G/ZDoom (which has been mentioned) -- and at that I'm not counting stuff like Vavoom which essentially rebuild the levels in their own specific 3D format, I think.