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Everything posted by NecrumWarrior
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Pina Colada 2 RC2 | 27 MBF21 Maps
NecrumWarrior replied to myolden's topic in Map Releases & Development
Sad that I didn't get my map done in time but I was happy to be invited to the project! Can't wait to play it through! -
[-cl2] No More Fucking Microsoft Shills
NecrumWarrior replied to Synami's topic in Map Releases & Development
Can't wait to play it on Linux. -
Anthropoda Power Fantasy - A Project using Adventures in Moth Sorcery [-cl21, open!]
NecrumWarrior replied to OverflowingMocha's topic in Community Projects
It brings me great sorrow to report that I will have to give up my slot. I've gotten too busy and I don't want to submit hurried trash. Hopefully you will allow me to sign in later if maps are not filled down the line when I have more time to dedicate. -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Stay dirty, folks. -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: Westopolis Author: NecrumWarrior Music: Aorta by Tristan Clark Format: Boom Build Time: 59 minutes 12 seconds Co-op Starts: Yes Difficulty Settings: No Gimmicks: PUSS in City Only; They watch; Add it to the counter!; That's just sad! Comments: I was worried I wouldn't be able to pull this one off, so I saved it til the end when I would be well warmed up. Screenshots: Download -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: I'm not Saying it was Aliens, but... Author: NecrumWarrior Music: Brundle by zzzv Format: Boom Build Time: 57 minutes 31 seconds Co-op Starts: Yes Difficulty Settings: No Gimmicks: They Never Left; It's CORN!; Where's the beef?; Quest for the Crystal Skulls; One for each PUSS! Comments: It was aliens. Screenshots: Download -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: Gothic Señor Author: NecrumWarrior Music: Pseudowoodo by Jimmy Format: Boom Build Time: 1 hour Co-op Starts: Yes Difficulty Settings: No Gimmicks: Cheese me daddy!; Golden Boys; Where's the beef?; Hibernation's Over.; 1000 enemies... wait, that's not one of the gimmicks! Comments: Not to be confused with Gothic Junior. Screenshots: Download -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: D&D got Cancelled so I Made Another Map Author: NecrumWarrior Music: Enshrined by AD_79 Format: Boom Build Time: 1 hour + 15 minutes Co-op Starts: Yes Difficulty Settings: No Gimmicks: Your father was a... Chipmunk!; Your mother smelled of elderberry!; One for each PUSS!; Well, that's cute.; They watch! Comments: D&D just ended early, it wasn't actually cancelled. Screenshots: Download -
what are you working on? I wanna see your wads.
NecrumWarrior replied to everennui's topic in WAD Discussion
Started another map for Fast and Loose after Dungeons & Dragons ended early last night. -
Accelerated Arenas 2: Another Community Project for People New to Deathmatch Mapping! [ALL Slots Filled!]
NecrumWarrior replied to Arrowhead's topic in Community Projects
I'm hoping I can squeeze this in but my September is shaping up to be a busier month than I expected. -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: Crypto Santa Author: NecrumWarrior Music: Fwafwa by Neil Cicierega Format: Boom Build Time: 53 minutes 44 seconds Co-op Starts: Yes Difficulty Settings: No Gimmicks: Chew on Dis, again!; TF is a Difficulty Spike?; Meet-cute at Love Station; Two Holes, One Goal Comments: I like how this one turned out. Screenshots: Download -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: I am Shadow the Hedgehog Author: NecrumWarrior Music: I am (All of Me) by Crush 40, sequenced by Shadrow Format: Boom Build Time: 1 hour Co-op Starts: Yes Difficulty Settings: No Gimmicks: GOTTA GO FAST!; NO, GOD! PLEASE, NO!; Scionoxdreams; All I want for Doommas is... Comments: This map gets the Shadow the Hedgehog Seal of Approval™, Screenshots: Download -
Anthropoda Power Fantasy - A Project using Adventures in Moth Sorcery [-cl21, open!]
NecrumWarrior replied to OverflowingMocha's topic in Community Projects
Hell yeah, count me in! -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: Swaylatch Author: NecrumWarrior Music: Gatorade Nightmare by Jimmy Format: Boom Build Time: 52 minutes 31 seconds Co-op Starts: Yes Difficulty Settings: No Gimmicks: This too? Seriously?; Slay all day!; Golden Boys; What is bro waffling about? Comments: Inspired by my memory of Slaywatch: Overcast Conflict. Screenshots: Download -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Map Name: Galaxy Blend Author: NecrumWarrior Music: Goldrush by Stewboy Format: Boom Build Time: 55 minutes 39 seconds Co-op Starts: Yes Difficulty Settings: Yes Gimmicks: The moon is rad!; Cheese me, daddy!; They watch; Hibernation's Over Comments: I made some coffee. Screenshots: Download -
(idgames) PUSS XXXVI: Fast and Loose (cl-9 UMAPINFO) (61 Maps!)
NecrumWarrior replied to Death Bear's topic in Community Projects
Just put on my best UFO shirt. Time to make some coffee! -
MIDI III by Dial-up for Murder - 23 Free MIDI files
NecrumWarrior replied to dial-up's topic in Resources
Holy shit, 3 kicks ass! -
[MBF21] 2 Hours to Kill! (RC1)
NecrumWarrior replied to NecrumWarrior's topic in Map Releases & Development
This is last call for updates before I move to upload on /idgames. -
Welcome! 2 Hours to Kill is a Doom II community speedmapping session in MBF21 format with a focus on refined combat. This set is split into 2 episodes depending on the kind of action: traditional Doom gameplay or slaughter. We ended with 14 incredible maps, now available in released form! You can download it here: Release Candidate 1 Mapping Guidelines (Submissions are over, the set has released) Map List and Screenshots Episode 1 - 2 Shotgun Shells Episode 2 - 2 Piles of Meat Midis and Sources "7-Up Silo" by zzzv "Level Music Type 1" from Crack Down sequenced by Oedipus "Dreadnaught" by Mark Klem "Top Floor"from Castlevania: Aria of sorrow "Dreams" from The Incredible Machine 3 "Sweet Baby Snow Bunny (Northwatch Remix)" by Death Bear "Opening to Hell" by Bobby Prince "Colliding Nebulae" by Stewboy "Blizzard" by James Paddock "Cacophony of Asian Donut Shops" by AD_79 "CosmicAngel_part2" by Mike Spang "Rushing Headlong" by Jeremy Doyle "WITCH - Peace and Tranquilty" from Isaku "Hit the Overdrive" by James Paddock "Massacre Machine" by Lippeth 32-in-24 15 v2 Mechadon's Box o Skies Nihal's Base (Punchy) palette Eev's Doom text generator Doom 3 plasma gun sound effect Check the txt for some links to stock images used Playtesters Logamuffin Herra Monologi SleepyVelvet senpaigru Death Bear NecrumWarrior Special Thanks @Death Bear, @Ludi, @Scionox, @senpaigru and @JackDBS all offered feedback on my drafts for this thread. I would be remiss if I did not mention Pineapple Under the Sea Speedmapping, as their past events have served as a good role model of how to run a speedmapping session. Many elements of 2 Hours to Kill are inspired by or entirely ripped off from events I took part in over the last few months (please don't sue me!). If you feel like chatting, you can usually find me on their Discord server. They are currently on hiatus but I expect there will be many fun speedmapping sessions to come from PUSS.
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+1 to this.
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I NEED YOU TO BE A PUSS ZOMBIE!! [ONE SLOT LEFT!!]
NecrumWarrior replied to BluePineapple72's topic in Community Projects
Oh, I almost forgor about this! Here are my unwilling zombie sounds. -
I NEED YOU TO BE A PUSS ZOMBIE!! [ONE SLOT LEFT!!]
NecrumWarrior replied to BluePineapple72's topic in Community Projects
I am unwilling. -
Nice! More options is always better imo. I'll keep an eye on this one.
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Always love to have more palette options. I look forward to using these!